burnpsy Posted May 24, 2009 Report Share Posted May 24, 2009 When you take damage from a card your opponent controls while you control no cards' date=' you can Special Summon this card from your hand. Then activate the appropriate effect, based on the type of damage: ● Battle Damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took.● Effect Damage: Inflict damage to your opponent equal to the damage you took.[/quote'] VS. You can Special Summon this card from your hand when you take Battle Damage . This card gains 600 ATK and DEF for each card in your hand. Once per turn' date=' you can send 1 monster from your hand to the Graveyard to take control of 1 face-up monster your opponent controls with the same Level as the sent monster. Once per turn, you can select 1 monster in your Graveyard; this card's Level becomes the same as that monster's, until the End Phase.[/quote'] Link to comment Share on other sites More sharing options...
Guest Star Posted May 24, 2009 Report Share Posted May 24, 2009 The latter is better. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 24, 2009 Report Share Posted May 24, 2009 Trag IMO. Its more versatile overall, especially if it survives the first turn. Link to comment Share on other sites More sharing options...
itzspooky Posted May 24, 2009 Report Share Posted May 24, 2009 I like Gorz more.. Trageodia ATK just isnt enough to last.. maybe it's just my play style but hand advantage cards just arent for me.. Link to comment Share on other sites More sharing options...
-Berserker- Posted May 24, 2009 Report Share Posted May 24, 2009 I like Gorz more than Tragoedia, but that's just because i want to tribute it for an sky scourge and the token for another sky scourge. Link to comment Share on other sites More sharing options...
Guest Star Posted May 24, 2009 Report Share Posted May 24, 2009 I like Gorz more than Tragoedia' date=' but that's just because i want to tribute it for an sky scourge and the token for another sky scourge.[/quote'] I lol'd. Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 24, 2009 Report Share Posted May 24, 2009 MMMGorz Looks like a good card just a Little Situational....Althought You can Have a good pair of beater when using the Frst effect. Tragoedia in the other hand is Lingering the Borderline to be Broken since it is more abusable than Gorz.You Just need to take Battle Damage, you can Carsh oe of your monsters or Summon it when one of your Attack Positions is destroyed.It is One of the best Snchro Fodders around.And finally the "ChangeofHeart"-ish Effect is more than good for any monster around Sooooo Tragoedia>Gorz Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 24, 2009 Report Share Posted May 24, 2009 Tragoedia is better under the right circumstances, Gorz is more consistently useful. Link to comment Share on other sites More sharing options...
BulletMan Posted May 24, 2009 Report Share Posted May 24, 2009 If a nuclear war happened, Tragoedia would survive because he's pretty much a cockroach on steroids. Gorz is a goner. Link to comment Share on other sites More sharing options...
Santi :D Posted May 24, 2009 Report Share Posted May 24, 2009 Tragoedia can be summoned regardless if you have cards on field or not. Link to comment Share on other sites More sharing options...
Flame Dragon Posted May 24, 2009 Report Share Posted May 24, 2009 Gorz is the all around better card since he makes for a better beatstick and the token effect can be really important. Tragoedia can be more helpful given the right circumstances since he makes for great Synchro Fodder and the Change of Heart effect, while being a pain to get off, is very useful. Link to comment Share on other sites More sharing options...
Father Wolf Posted May 24, 2009 Report Share Posted May 24, 2009 Tragoedia because u dont need an empty field Link to comment Share on other sites More sharing options...
Crow™ Posted May 24, 2009 Report Share Posted May 24, 2009 Gorz is the all around better card since he makes for a better beatstick and the token effect can be really important. Tragoedia can be more helpful given the right circumstances since he makes for great Synchro Fodder and the Change of Heart effect' date=' while being a pain to get off, is very useful.[/quote']^ That. The main problem with Trag for me is that when I run my Blackwings, Since they swarm the field easy, I'm not left with many cards in my hand after that.> It would be better if Trag had 0 ATK so it could be searched.. Link to comment Share on other sites More sharing options...
dead draw Posted May 25, 2009 Report Share Posted May 25, 2009 Tragoedia is more versatile. during your turn, you can ram a weak monster (Dark Resonator) into an opponents bigger monster, SS Tragoedia, take control, etc Link to comment Share on other sites More sharing options...
Darkerai Posted May 25, 2009 Report Share Posted May 25, 2009 Summon sangan...ram summon tragoedia...profit... Gorz isn't bad but Tragoedia has sync fodder and the good old attitude of "I'm in your TV stealing your monsters..." Link to comment Share on other sites More sharing options...
metalflygon08 Posted May 25, 2009 Report Share Posted May 25, 2009 Trag is Gorz on Steroids after a radiation exposure. Traggy is great, but Gorz is awsome in an opening hand,(though quite predictable if you do nothing then end your turn.) Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted May 25, 2009 Report Share Posted May 25, 2009 1 one 1 gorz is a million times better than trago but with a deck around him trago is a beast. It also depends on the situation. Plus if gorz wasn't limited things would be different he'd have more impact. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted May 25, 2009 Report Share Posted May 25, 2009 Tragoedia because u dont need an empty field true... but you need to keep hand advantage so really it depends on the deck. I guess GBs could use him more, LS maybe, Blackwings Gorz>Tragoedia, so really it depends on the deck. Link to comment Share on other sites More sharing options...
Azuh Posted May 25, 2009 Report Share Posted May 25, 2009 Gorz, because when its summoned, its like "jabroni, I'm hungry, go back into your kitchen, and make me a freaking sandwich" And his little token friend is like "I was an actual monster in the manga =D" Link to comment Share on other sites More sharing options...
Smeg Posted May 25, 2009 Report Share Posted May 25, 2009 Gorz wins. Unless you run something that loves hands. Like exodia. Link to comment Share on other sites More sharing options...
Darkerai Posted May 25, 2009 Report Share Posted May 25, 2009 Gorz' date=' because when its summoned, its like "b****, I'm hungry, go back into your kitchen, and make me a freaking sandwich" And his little token friend is like "I was an actual monster in the manga =D"[/quote'] But Tragoedia brings back painful memories of the movie Eight legged Freaks...then both players start having seizures on the floor and screaming "AHHHH GiAnT sPiDeRs!!!!" Thus duel ends in a draw...so in conclusion Tragoedia can be used at any time to incur a draw and thus make it so you can't lose... Link to comment Share on other sites More sharing options...
Mehmani Posted May 25, 2009 Report Share Posted May 25, 2009 Tragoedia Gorz is better under the right circumstances' date=' [s']Gorz[/s] Tragoedia is more consistently useful.Corrected. Tragoedia has a Slifer-esque ATK points effect, only weaker. Gorz is more situational. It is ridiculously easy to summon Tragoedia. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted May 25, 2009 Report Share Posted May 25, 2009 Tragoedia Gorz is better under the right circumstances' date=' [s']Gorz[/s] Tragoedia is more consistently useful.Corrected. Tragoedia has a Slifer-esque ATK points effect, only weaker. Gorz is more situational. It is ridiculously easy to summon Tragoedia. Having enough cards in your hand is "the right circumstances". Link to comment Share on other sites More sharing options...
-Lightray Daedalus- Posted May 25, 2009 Report Share Posted May 25, 2009 If we tell it right Gorz is a Pair of beatsticks and that's pretty much all... Tragoedia is a toolbox on 1 card. Link to comment Share on other sites More sharing options...
Toffee. Posted May 25, 2009 Report Share Posted May 25, 2009 If a nuclear war happened' date=' Tragoedia would survive because he's pretty much a cockroach on steroids. Gorz is a goner.[/quote']NU-UH! Cuz' if you noticed, Gorz is standing in the foggy-ashes of the city that HE destroyed. Plus, he has a cape. AND its RED! Tragoedia because u dont need an empty fieldBut Trag wont last long(ATK wise) since it depends on the # of cards in your hand. Link to comment Share on other sites More sharing options...
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