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Soldier of Mist Valley and Flamvell Magical


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Let's talk about Soldier of Mist Valley and Flamvell Magical. Both are OCG only.

 

SoldierofMistValleyDT01-JP-DNPR-DT.jpg

When this face-up monster attacks or is attacked by an opponent's monster, unless the opponent's monster is destroyed by battle, it is returned to the owner's hand at the end of the Damage Step.

This guy is a Winged Beast.

 

FlamvellMagicalDT01-JP-DNPR-DT.jpg

While you control an "Ally of Justice" monster, this card gains 400 ATK.

And this guy is a spellcaster.

 

They are both Tuner monsters. We got Rose, they have these 2. So what do you think about them? Are they worth mentioning, or does Rose outclass both of these?

 

Let-sa go.

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Wait, a Flamvell card gains strength from the Allies of Justice? Do they even work together? Still, Soldier makes for a useful bouncer if he can remain on the field; useless against things like DaD course, but can be amusing if they attack him, besides his need to be face-up on the field, his little achilles heel.

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Flemvell is actually used more in tourney's in Japan as it gets under Bottomless Trap Hole while Mist Valley doesn't. In all honesty you shouldn't be keeping a tuner on the field for too long so their effects is rather irrelevant. Mist Valley is somewhat useful in Winged-Beast decks but for a generic level 4 tuner it really doesn't matter who you choose.

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Flamvell Magical's effect is totally irrelevant and pointless but he works with Flamvell Helldog and Explosion of True Flames for some quick synchro fun, seems like Flamvell Synchro would have a bit of potential, too bad there isn't a fire equivalent of Honest to help Helldog kill easier and to help the majority of the rest of the Flamvells get their effects off. Also being Spellcaster could give him some helpful advantage, just not sure what it would be yet. Something with Magical Dimension and then using Explosion of True Flames maybe? Really though...WTF is up with his effect...why would ANYONE run Flamvells with Allies of Justice?

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