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Organization XIII - The Square Enix Club


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Wait' date=' the bishop owned your laptop?

Hmmm, kinda makes you get the feeling that someone is watching you on the internet, now does it? ;D

 

On a side note, do you think about replacement anytime soon?

[/quote']

 

It's a small country and my dad kind of works for the church.

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But Alucard, you can now Bless the Internet.

 

In other news Adventure Quest worlds decided to let us suggest a questing area. I suggested on based on Organization XIII, with Alucard, Mineku, Clairex, Zexaeon, and a different named version of me (Nexev sounded to uncreative) as bosses. So if you see a quest chain titled Committee VI in AQW you can thank me AND kick the living crap out of yourself.

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No, that's the best part.

 

You can play the gain indefinitly for free (though you can't use some pets and items or go on some quests). Besides that you can play for as long as you want and most of the new released quests can be played by anyone.

 

It's just like guardian ship in AQ, but menbership in AQW is temporary.

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But Alucard' date=' you can now Bless the Internet.

 

In other news Adventure Quest worlds decided to let us suggest a questing area. I suggested on based on Organization XIII, with Alucard, Mineku, Clairex, Zexaeon, and a different named version of me (Nexev sounded to uncreative) as bosses. So if you see a quest chain titled Committee VI in AQW you can thank me AND kick the living crap out of yourself.

[/quote']

 

Pm me when it's ready. =D

 

And use Skuldur instead of Alucard. I like to use my original name.

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Question: Must you pay real money for anything in AQW?

 

If that AQW stands for Adventure Quest Worlds then no. Free accounts can lvl up and explore like paid accounts. However' date=' paid accounts get more areas to explore, more classes, and more weapons.[/b']

 

I was pretty much asking this. Damn.

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Here is just a repeat of the post

 

See, I'm a Big fan of Kingdom Hearts 2. Now when you look at AQ you see plenty of parody quests, not nearly as many for AQW.

Therefore why not make one for KH2

 

The theme is based Organization XIII and it's army of nobodies.

 

In this Case it's Committee VI and it's army of Ciphers.

 

The head villain is Xelcil,

Mini bosses: Xuldarc, Zexaeon, Clairex, Kinmexu, and Axucnem

 

They look like these guys (in order) with mild alterations were you see fit.

Xecil

[link=http://kingdomhearts.wikia.com/wiki/File:Axel_Days_2.png]Xuldarc[/link]

[link=http://kingdomhearts.wikia.com/wiki/File:Zexion_Days.png]Zexaeon[/link]

[link=http://kingdomhearts.wikia.com/wiki/File:Larxene_Days.png]Clairex[/link]

[link=http://kingdomhearts.wikia.com/wiki/File:Xaldin_Days.png]Kimexu[/link]

[link=http://kingdomhearts.wikia.com/wiki/File:Vexen_Days.png]Axucnem[/link]

 

Generic monsters are

[link=http://kingdomhearts.wikia.com/wiki/File:KH2_nobody-Creeper.jpg]Crawling Cipher[/link] = Weakest Cipher, you only see them at the front gate

[link=http://kingdomhearts.wikia.com/wiki/File:Dusk_Concept_Art.jpg]Dawn Ciphers[/link]= average level monster

And if you require a stronger than average monster[link=http://kingdomhearts.wikia.com/wiki/File:Kh2-nobody-samurai.jpg] Bushido Cipher[/link] (however the 5 minibosses might fill this rank)

 

The quest giver is Zorbak (Since a Cipher is the soul of a person who were consumed by Bacon element, they are undead to a point, and Zorbak wanted to make them his minions but needs "To get you to beat them so I can get them to beat you" (He needs them to submit to his will, so he is making you do it for him)).

 

The geography would look like [link=http://kingdomhearts.wikia.com/wiki/The_World_That_Never_Was]The World That Never Was[/link]

 

The quest would start will you needing to confirm if the Cipher's are undead. You do this by gathering 10 proofs of existance (found on all enemy in this area).

After that Zorbak declares that the Ciphers are indeed undead you must gather a bunch of them to give to Zorbak as minions. (4 Crawlers, 5 Dawns, and maybe 2 Bushidos)

After this Zorbak decides the Comitee VI is to much of a danger and you have to defeat all of them one by one (starting with Axucnem, then Kimexu, Clairex, Zexaeon, and Xelcil in that order.

 

Drops include the [link=http://kingdomhearts.wikia.com/wiki/File:Cloak.jpg]Committee Robe armor [/link] from any of the Comitee VI menbers, [link=http://kingdomhearts.wikia.com/wiki/File:Kingdom_Key.png]a keysword blueprint [/link] from Xelcil, and a Crawling Cipher pet from the Crawling Ciphers and Dawn Ciphers (still members only).

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The quest would start will you needing to confirm if the Cipher's are undead. You do this by gathering 10 proofs of existance (found on all enemy in this area).

After that Zorbak declares that the Ciphers are indeed undead you must gather a bunch of them to give to Zorbak as minions. (4 Crawlers' date=' 5 Dawns, and maybe 2 Bushidos)

After this Zorbak decides the Comitee VI is to much of a danger and you have to defeat all of them one by one[b'] (starting with Axucnem, then Kimexu, Clairex, Zexaeon, and Xelcil in that order.[/b]

 

 

You forgot me in the bold. D:

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