burnpsy Posted May 8, 2009 Author Report Share Posted May 8, 2009 To everyone who was laughing at Lava Golem, that combo I mentioned is 2000 damage per turn without me needing to do anything. Besides, it was just a thought. Link to comment Share on other sites More sharing options...
Toffee. Posted May 8, 2009 Report Share Posted May 8, 2009 To everyone who was laughing at Lava Golem' date=' that combo I mentioned is 2000 damage per turn [b']without me needing to do anything[/b]. Besides, it was just a thought. Aside from keeping Lava Golem/Clear Wold on the field? Link to comment Share on other sites More sharing options...
burnpsy Posted May 8, 2009 Author Report Share Posted May 8, 2009 To everyone who was laughing at Lava Golem' date=' that combo I mentioned is 2000 damage per turn [b']without me needing to do anything[/b]. Besides, it was just a thought. Aside from keeping Lava Golem/Clear Wold on the field? Yes, quite honestly it's just nothing aside from that and the maintenance cost for Messenger of Peace. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 8, 2009 Report Share Posted May 8, 2009 ...and preventing the foe from Heavy Storming it. And tributing Lava Golem Link to comment Share on other sites More sharing options...
burnpsy Posted May 8, 2009 Author Report Share Posted May 8, 2009 ...and preventing the foe from Heavy Storming it. And tributing Lava Golem This is why I said it was a flawed idea. Link to comment Share on other sites More sharing options...
kimmy1235 Posted May 8, 2009 Report Share Posted May 8, 2009 ...and preventing the foe from Heavy Storming it. And tributing Lava Golem This is why I said it was a flawed idea. I like the idea. At the very least you will deal out 2000 damage. That is alot in my mind. Link to comment Share on other sites More sharing options...
Sunshine Jesse Posted May 8, 2009 Report Share Posted May 8, 2009 No, at the very least you will deal 1000 damage. They can nuke Clear World before their End Phase. Link to comment Share on other sites More sharing options...
123hriwu3beofuf89383y Posted May 10, 2009 Report Share Posted May 10, 2009 If You Have this, Make Sure You Dont Put in Fire Deck Link to comment Share on other sites More sharing options...
lordtyson Posted May 11, 2009 Report Share Posted May 11, 2009 super broken unless konami makes some cards with out attributes Link to comment Share on other sites More sharing options...
burnpsy Posted May 11, 2009 Author Report Share Posted May 11, 2009 super broken unless konami makes some cards with out attributes *cough* [align=center] This card is not treated as a DARK monster while it is face-up on the field. If this card attacks' date=' it gains ATK equal to twice the ATK of the monster it battles until the end of the Damage Step. At the end of a Battle Phase in which this card attacks, it is switched to Defense Position. By discarding 1 card, negate the activation of a Spell, Trap or Effect Monster whose effect would destroy this card. By discarding 1 card when this card would be destroyed by battle, it is not destroyed.[/quote'][/align] This is also slated for a release. Link to comment Share on other sites More sharing options...
CrabHelmet Posted May 11, 2009 Report Share Posted May 11, 2009 super broken unless konami makes some cards with out attributes Because releasing the Clear series would somehow magically remove whatever brokenness you are under the impression that this card possesses. Link to comment Share on other sites More sharing options...
lordtyson Posted May 12, 2009 Report Share Posted May 12, 2009 super broken unless konami makes some cards with out attributes Because releasing the Clear series would somehow magically remove whatever brokenness you are under the impression that this card possesses. I mean the whole clear series is broken Link to comment Share on other sites More sharing options...
CrabHelmet Posted May 12, 2009 Report Share Posted May 12, 2009 super broken unless konami makes some cards with out attributes Because releasing the Clear series would somehow magically remove whatever brokenness you are under the impression that this card possesses. I mean the whole clear series is broken What you said was that it would be super-broken unless Konami made some cards without attributes. The Clear series are monster cards whose effects cause them to lack attributes; thus, by your statement, they would un-break Clear World. Link to comment Share on other sites More sharing options...
Toffee. Posted May 12, 2009 Report Share Posted May 12, 2009 Seriously, how are Attribute-less cards "SUPAH CANSIRBROKEN"? Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted May 13, 2009 Report Share Posted May 13, 2009 I don't really think a field spell would have much of an impact at all. I have to say, the effects are really misappropriated. Link to comment Share on other sites More sharing options...
Darkerai Posted May 14, 2009 Report Share Posted May 14, 2009 [align=center] This card is not treated as a DARK monster while it is face-up on the field. If this card attacks' date=' it gains ATK equal to twice the ATK of the monster it battles until the end of the Damage Step. At the end of a Battle Phase in which this card attacks, it is switched to Defense Position. By discarding 1 card, negate the activation of a Spell, Trap or Effect Monster whose effect would destroy this card. By discarding 1 card when this card would be destroyed by battle, it is not destroyed.[/quote'][/align] This is also slated for a release. Clear Worldfield spell with situational effects and no built in protection=NOLevel 8, Dark(in the hand at least), built in defense, LOLATK=YES Link to comment Share on other sites More sharing options...
Rook Bishop Posted May 15, 2009 Report Share Posted May 15, 2009 This totally change your deck if you don't won't the negative effects on you as well. Though you can use the negative to your advance to your advance. Link to comment Share on other sites More sharing options...
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