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What the Hell is Tier 0?


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I am running this deck under the September 2008 Banlist because the March 2009 banlist was too devoted to killing Tele-DAD and I need Allure at 3.

 

The demographic that i am playing against are Traditional/Illegal Tier 0 Decks, Dark World, Elemental Heros, Evil Hero/Chaos LOLATK decks. Don't worry about the meta or Lightsworn/Tele-DAD because nobody i play against have them.

 

 

23 Monsters

----------------------

x1 Chaos Emperor Dragon - Envoy of the End

x1 Black Luster Soldier - Envoy of the Beginning

x1 Dark Magician of Chaos

x1 Gorz The Emissary of Darkness

x1 Tragoedia

x1 Cyber Dragon

x1 Jinzo

x1 Prime Material Dragon

x3 Reflect Bounder

x1 D.D. Warrior Lady

x1 Breaker The Magical Warrior

x1 Snipe Hunter

x1 Cyber Jar

x1 Rose, Warrior of Revenge

x1 Cyber-Stein

x1 Sangan

x1 Witch of the Black Forest

x1 Yata-Garasu

x1 Marshmallon

x2 Phantom of Chaos

 

Changes:

-Added 1x Tragoedia for 1x Phantom of Chaos

-Added 2x Threatening Roars and 1x Imperial Order for 3x Solemn Judgments

-Negged 2x Allures of Darkness and 1 Goyo Guardian

10 Spells

-----

x1 Allure of Darkness

x1 Pot of Greed

x1 Graceful Charity

x1 Scapegoat

x1 Metamorphosis

x1 Overload Fusion

x1 Raigeki

x1 Harpies Feather Duster

x1 Monster Reborn

x1 Premature Burial

 

 

5 Traps

-----

x1 Mirror Force

x1 Torrential Tribute

x1 Ring of Destruction

x1 Imperial Order

x2 Threatening Roar

 

Extra Deck (15)

x1 Thousand-Eyes Restrict

x1 Blue-Eyes Ultimate Dragon

x1 Goyo Guardian

x2 Stardust Dragon

x2 Thought Ruler Archfiend

x2 Black Rose Dragon

x2 Red Dragon Archfiend

x1 Gladiator Beast Heraklinos

x1 Chimeratech Overdragon

x1 Chimeratech Fortress Dragon

 

I tested this deck and it actually runs well, even though I stuffed as many win/gain conditions as possible in there. 3 Reflect Bounders may not work in todays meta and chunkies may say it's a bad card, but when playing against players who don't want to spend thousands of dollars on good cards, it's an extremely useful semi-attack lock, and also a LIGHT Machine Monster for Overload's disposal, which means the opponent has to destroy it with an effect rather than attack it and probably be hit with 1700+ damage, because in Traditional, the main fears are LOLATK and the Chaos Variants. Scapegoat + Metamorphosis may not be the best addition to the deck but it's an extremely easy way to lockdown with Restrict and equip the Envoys to him in a time of crisis. Cyber Jar is a +5 at worst, and a full field at best. Im not too sure about Chimeratech anymore, but they work efficiently and clear the field, activating Sangan/Witch's effect to get Yata or Phantom to my hand. Cyber-Stein eats lifepoints, and i'm wondering if adding Megamorph in here to equip to BEUD would be a good OTK avenue. Prime Material stops CED, Snipe Hunter, Demise, but not BLS. Need suggestions.

* I heard rumor of some Gorz-Like fiend that steals monsters that should be released soon, what is it and should I add it to this deck?

 

* Pondering about replacing Chimeratech support for Norleras to be used

with Phantom of Chaos. Y/N?

 

* Compulsory Evacuation Device is a major problem of mine when playing against LOLATK Chaos and Dark World. Any suggestions on a solution?

 

* If this deck is beyond horrible vs. other Chaos Variants, tell me how to make it better.

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The best deck of that format are probably exodia, exchange of the spirit and "mass driver" (they kill on turn 1). Close second is chaos control (if you go 1st you shouldn't lose if you get the control). Then you have cyber stein or dimension fusion otks.

 

For your deck:

 

The 3 solemns should be imperial order and 2 threatening roar.

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