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The Rock Beasts! Opposite of Crystal Beasts! (plz rate)


FoolMeNever

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And, here they are.

 

"Rock Beast Gravle Hyena"

Attribute: Earth

Type: Beast/Effect

ATK/1800 DEF/1200

Effect: If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. When this card is face-up in a Spell & Trap Card Zone it gains the following effect. - You may place a "Rock Beast" in a Spell & Trap Card Zone, you may only do this once per duel.

 

"Rock Beast Shale Wasp"

Attribute: Earth

Type: Insect/Effect

ATK/ 300 DEF/300

Effect: If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. When this card is face-up in a Spell & Trap Card Zone it gains the following effect. - When this card is sent to the S&T Card Zone you may Summon twice this turn.

 

"Rock Beast Graphite Panther"

Attribute: Earth

Type: Beast/Effect

ATK/ 1600 DEF/1000

Effect: If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. When this card is face-up in a Spell & Trap Card Zone it gains the following effect. - All "Rock Beasts" gain 400 ATK points when attacking or being attacked.

 

"Rock Beast Limestone Lion"

Attribute: Earth

Type: Beast/Effect

ATK/1700 DEF/1600

Effect: If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. When this card is face-up in a Spell & Trap Card Zone it gains the following effect. - You may choose which Monsters your opponent attacks.

 

"Rock Beast Mica Minx"

Attribute: Earth

Type: Beast/Effect

ATK/1200 DEF/400

Effect: If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. When this card is face-up in a Spell & Trap Card Zone it gains the following effect. - All "Rock Beasts" may attack directly. When cards do so using this effect battle damage is 1000.

 

"Rock Beast Feldspar Armadillo"

Attribute: Earth

Type: Beast/Effect

ATK/600 DEF/2000

Effect: If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. When this card is face-up in a Spell & Trap Card Zone it gains the following effect. - Your opponent's Monsters that attacked must switch to defense position at the end of the Battle Phase.

 

"Rock Beast Quartz Hawk"

Attribute: Earth

Type: Winged-Beast/Effect

ATK/1400 DEF/800

Effect: If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard. When this card is face-up in a Spell & Trap Card Zone it gains the following effect. - Once per turn, you may add a "Rock Beast" to your hand.

 

"Granite Dragon"

Attribute: Earth

Type: Dragon/Effect

ATK/ 4000 DEF/1000

Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 "Rock Beast" cards with different names on the field or in your Graveyard. This card cannot activate its effects the turn it is Special Summoned.

- Send all "Rock Beast" monster you control to the Graveyard, destroy all cards on the field.

 

"Stone Signal"

Spell

Effect: If there are 2 or more "Rock Beast" cards in your Spell & Trap Card Zone, Special Summon 1 "Rock Beast" monster from your Deck.

 

"Sacred Stones"

Spell

Effect: Select 1 "Rock Beast" card from your Spell & Trap Card Zone and Special Summon it.

 

"Unusual Findings"

Spell

Effect: Activate only when there are 2 or more "Rock Beast" cards in your Spell & Trap Card Zone. Your opponent selects 1 "Rock Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard. Then you draw 2 cards.

 

"Shining Rocks"

Spell

Effect: Select up to 2 "Rock Beast" monsters in your graveyard and place them face-up in your Spell & Trap Card Zone, they are treated as Continuous Spell Cards.

 

"Underground Cavern"

Field Spell

Effect: This card gets these effects, based on the number of "Rock Beast" monsters in your Spell & Trap Card Zone. -1+ This card cannot be destroyed by a card effect. -2+ Once per turn, you can halve the Battle Damage you take. -3+ You can send 1 "Rock Beast" monster you control to the graveyard to negate the activation of a Spell or Trap card. -4+ Once per turn, during your Main Phase you can draw 1 card. -5+ Once per turn, during your Main Phase you can Special Summon 1 "Rock Beast" card from your Spell & Trap Card Zone. All "Rock Beast" monsters on the field gain 100 ATK and DEF points for each "Rock Beast" in your Spell & Trap Card Zone.

 

I'll be posting more cards soon.

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