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[inb4discuss] A Tuner + Stardust + a non-Tuner


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It's like Stardust on Super-Undetectable Steroids. It's nukes the opponent's field, steals any other card's effect (hear that, Raviel, Lord of Phantasms?). Oh, and has Stardust's effect for good measure. Congratulations Konami, a Synchro on the Forbidden List.


 

When they SHOULD release more of those super-special-awesome anime cards. Varon's Armor cards of course' date=' Along with those awesome Guardian Cards(seriously, Guardian Treasure)

[/quote']

 

I used to run a Guardian Deck. Ahhhhh, good times.

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Congratulations Konami' date=' a Synchro on the Forbidden List.

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The fact that you must minus yourself to dead and needs a terrible tuner is what this card makes it balanced.

Not to mention that it returns to the Extra Deck during the End Phase and won't be able to revive itself by it's own effect is what it makes it terrible.

And don't forget that your opponent also has eyes, so they will read the effect of this card before activating anything.

 

Have fun Summoning and trying using it's 1st effect of this thing.

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Congratulations Konami' date=' a Synchro on the Forbidden List.

[/quote']

The fact that you must minus yourself to dead and needs a terrible tuner is what this card makes it balanced.

Not to mention that it returns to the Extra Deck during the End Phase and won't be able to revive itself by it's own effect is what it makes it terrible.

And don't forget that your opponent also has eyes, so they will read the effect of this card before activating anything.

 

Have fun Summoning and trying using it's 1st effect of this thing.

 

The answers to this, which I cannot stress enough, are Bait Doll and Skill Drain.

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This thing is a freaking beast at first glance....then all the downsides come to mind....., like the fact that nobody will ever do anything to trip that nuke effect and it just returns back to your extra deck and if couldnt nuke anything its practcally worthless and you lost 2 monsters to summon it....


Congratulations Konami' date=' a Synchro on the Forbidden List.

[/quote']

The fact that you must minus yourself to dead and needs a terrible tuner is what this card makes it balanced.

Not to mention that it returns to the Extra Deck during the End Phase and won't be able to revive itself by it's own effect is what it makes it terrible.

And don't forget that your opponent also has eyes, so they will read the effect of this card before activating anything.

 

Have fun Summoning and trying using it's 1st effect of this thing.

 

The answers to this, which I cannot stress enough, are Bait Doll and Skill Drain.

 

so now were running a level 1 monster a sucky tuner AND bait doll! gosh this is a lot of sucky cards in one deck.........

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Assuming Stardust is already on the field, its a -3 at best. Eh, at least you get Stardust back during the End Phase if your opponent doesnt trip the effect. Even if you do, you can Wicked Reborn/Descending Lost Star (God forbid) it.

Not exactly tier 1 material but could be good in a Skill Drain deck... like everyone else said >_>

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I'm hoping that Salvation Dragon will become a LV2 tuner and the extra non-tuner will be dropped when this card is released in Stardust Overdrive. If not' date=' this card (as awesome as it is) will be incredibly hard to summon >_>.

It does look awesome though :).

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Hello, look at that powerful effect and...

 

Konami declares "We can't have single uber cards in the game since that incident with the Envoy of the End...let's make the summoning even harder..."

 

Board of Directors "We all agree, and let's use Yugioh 5D's to advertise them before releasing them, so that our buyers will not riot over this."

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Perfect Against Earthbound Godz

 

Tip:

Double Summon to Summon LV4 Tuner + LV 4 Monster

Tune Them To Summon SD

Turbo Booster Summons Itself

* Insert Special/Normal Summon Here * To Summon Salvation Dragon - Savior Dragon

Tune Them!

Extra:

At Main Phase 2, De-Synchro + Swords Of Reveling Light

* Insert Opponents Turn Here *

Draw! Tune

Main Phase 2, DE-SYNCHRO!

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Perfect Against Earthbound Godz

 

Tip:

Double Summon to Summon LV4 Tuner + LV 4 Monster

Tune Them To Summon SD

Turbo Booster Summons Itself

* Insert Special/Normal Summon Here * To Summon Salvation Dragon - Savior Dragon

Tune Them!

Extra:

At Main Phase 2' date=' De-Synchro + Swords Of Reveling Light

* Insert Opponents Turn Here *

Draw! Tune

Main Phase 2, DE-SYNCHRO!

[/quote']

Ok, so how many cards does that require!? 6?

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if we had an easy way to just toss this into the grave from the extra deck, poc would be able to just screw the opponent every turn you could do it.

it would be a free turn to do whatever you want, because poc would just nuke his/her field if they tried anything (and remember, it leaves your field intact, so blast away!). and poc would not have to return to the deck since you could choose to allow the effect to end before it got forced back to the deck. (if it even mattered, since I don't think poc could be sent to the extra deck or normal deck from this effect anyway.)

 

skips the stupid summoning requirements, and since synchro monsters don't seem to have the "I can't be summoned unless you jump through fire." problems, you could then also just summon it from RFP.

 

every time you get his effect on the field, your completely safe to do whatever you want.

(unless they have gorz, but that's just 1 limited card. I think if you could get this deck to work, you can take care of just one card.)

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Perfect Against Earthbound Godz

 

Tip:

Double Summon to Summon LV4 Tuner + LV 4 Monster

Tune Them To Summon SD

Turbo Booster Summons Itself

* Insert Special/Normal Summon Here * To Summon Salvation Dragon - Savior Dragon

Tune Them!

Extra:

At Main Phase 2' date=' De-Synchro + Swords Of Reveling Light

* Insert Opponents Turn Here *

Draw! Tune

Main Phase 2, DE-SYNCHRO!

[/quote']

 

Terrible two-turn combo is terrible.

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