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Would this type of effect suit an equip spell or a continous Trap card? Used equip for quickness. And the OCG is likely to be bad' date=' just getting an outline.

 

Select 1 Monster Card on your opponent's field and equip this card to the monster. Each time the equiped monster destroyes a monster by battle, place 1 Diverse Counter on the monster. The equiped monster cannot attack a monster on your field whose Level is equal to the amount of Diverse Counters on the equiped monster. By removing a number of Diverse Counters from the equiped monster, you can change the Level of 1 monster on your field equal to the amount of Diverse Counters removed.

[/quote']

 

Give me a bit to read it and you misspelled equipped and destroyed.

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oh quiet you fake woman.

and? if people don't like the cost' date=' then there is usually a reason. speaking of, i was thinking that i would make some monsters whose effects would activate once they hit the grave. for example, so i normal summoned chibi knight: zero.

i would then have the ability to summon a number of level four or lower monsters that are directly proportional to the number of cards discarded.

so if i have monsters whose effects are used when they hit the grave, that makes things significantly better because then in addition to getting more synchro fodder, you can have effects that blows up cards or does direct damage, or even effects that allow quick draws or bringing monsters back from rfg, stuff like that.

[/quote']

now comment mister lazy.

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oh quiet you fake woman.

and? if people don't like the cost' date=' then there is usually a reason. speaking of, i was thinking that i would make some monsters whose effects would activate once they hit the grave. for example, so i normal summoned chibi knight: zero.

i would then have the ability to summon a number of level four or lower monsters that are directly proportional to the number of cards discarded.

so if i have monsters whose effects are used when they hit the grave, that makes things significantly better because then in addition to getting more synchro fodder, you can have effects that blows up cards or does direct damage, or even effects that allow quick draws or bringing monsters back from rfg, stuff like that.

[/quote']

now comment mister lazy.

 

Okay need help wording them?

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meh, maybe. i still haven't gotten to that point yet. most likely it will happen some time later after i have finished the guardians/x/zero bit of the arc, since i have to put in chibis of each for swarming from the hand deck and grave. actually, i could have some of the chibi forms do that instead.

anyway, i will likely need someone to give the chibi pics renderizations and backgrounds so that i can use them, same with the guardian cards. e_e

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