RyanAtlus Posted April 19, 2009 Report Share Posted April 19, 2009 *Pot of ProbabilitySpell CardBoth Players flip a coind until they flipped Heads. Each Player Draws Cards equal to the number of Tails they flipped. If a Player started by flipping Heads, he/she discards his/her hand. *Runners-up PrizeTrap CardYou can only activate this card if you have to discard (a) Card(s) from your hand and your opponent Draw (a) Card(s) in the same Chain. After you discarded, roll a die and Draw Cards equal to the result of the die roll. *Alphabetical GuessSpell CardReveal the Top three Cards from your Deck. Add the Cards of which the name starts with a vowel to your hand. (Y is considered a vowel.) Send the other Cards to the bottom of your Deck. (You can choose the order.) *Short on SymbolsSpell CardEach Player reveals the top two Cards from their Deck, and adds the cards of which the name has less than 10 symbols to their hand. Send the other Cards to the bottom of your Deck. (You can choose the order.) Link to comment
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