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╚ ♠ Jebus's Battle Field! Battle 2, Summoning of the Shadows! ♠ ╝


Smear

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Welcome, Contestants!

 

You have been invited to Jebus's Battle Field! Here are the rules.

 

1) DO NOT SPAM

2) NO GODMODDING

3) DO NOT FLAME

 

WITHOUT ANYMORE INTERUPTIONS, LETS BEGIN!

 

You are walking around the Battle Field not expecting a thing when suddenly a group of warriors were summoned around you.

 

Stealth Warrior: 100 HP

Strength Warrior: 300 HP

Defensive Warrior: 300 HP

 

Party: 1000 HP

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I cast a Level 4 Lucid Barrier spell on the party

 

Lucid Barrier is a spell from Secret of Mana that absorbs physical attacks to a point. The higher the Level' date=' the more damage it can absorb. Magic attacks break the barrier as well as excessive physical damage[/i']

 

The Strength Warrior Lunges and does a Powerful Attack on the Lucid Barrier. In the process the Strength Warrior gets flung back from the Lucid barrier and faceplants the ground. This does minimal damage.

 

Stealth Warrior: 100 HP

Strength Warrior: 250 HP (-50)

Defensive Warrior: 300 HP

 

Party: 1100 HP (+100)

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With my enchanted katana' date=' I rush forward to attack the fallen Strength Warrior while he is temporarily stunned...

[/quote']

 

It is a direct hit on the Strength Warrior. Doing extra damage. Unfortunately the Stealth Warrior rushes behind you and attacks. The Stealth warrior trips while doing it's attack. Doing minimal damage.

 

Stealth Warrior: 100 HP

Strength Warrior: 100 HP (-150)

Defensive Warrior: 300 HP

 

Party: 1050 (-50)

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Taking advantage of the situation' date=' I swing my katana along the ground in a sweeping motion to attack the fallen Stealth Warrior. Unfortunately, this is gonna leave my back exposed to the Strength Knight...

[/quote']

 

The fallen Stealth Warrior is killed by this enourmous blow. The strength warrior gets up and swings at your back. Doing Maximum damage.

 

Strength Warrior: 100 HP

Defensive Warrior: 300 HP

 

Party: 800 HP (-250)

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Reeling from the powerful attack' date=' I am knocked to the ground. On the way down, I take a swing at the Strength Knight's legs in an attempt to immobilize him...

[/quote']

 

The Strength Warrior's legs get chopped off. If he has no legs he is dead. this is his weakness, therefore killing the Strength Warrior.

 

Defensive Warrior: 300 HP

 

Party: 800 HP

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I shoot a Spiral Arrow (its trajectory is spiraled in order to pierce armor and shields)

 

The Defensive Warrior reflects the arrow with his sword. Didn't think about that did ya?

 

Defensive Warrior: 300 HP

 

Party: 800 HP

I try and analyze the Defense Knight's weakness as he stares at me awaiting my attack...

 

He stares at you awaiting your attack...

 

Defensive Warrior: 300 HP

 

Party: 800 HP

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  • 4 weeks later...

I Jump into the Air' date=' and Start Flipping in the air and as i did that, I Drew My Claymore, the Defense warrior has a Dilemma as I Flip through the air with my Claymore drawn....

 

1. Get hit and have his armor pierced

2. Try to Block the attack and get stuck in the ground

[/quote']

 

[align=center]The Defensive Warrior's armor get pierced. Doing minor damage.

 

Defensive Warrior: 250 HP (-50)

 

Party: 800 HP

(Sorry this took so long. =S)[/align]

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I charge at him and activate the Gae Bolk, allowing me to pierce the heart regardless of defense. In effect, the cause is that "the heart is pierced" and the effect is that "the spear is thrust". Thus, the lance has already hit the heart before it is thrust, and the actual action is merely a formality that occurs due to the piercing of the enemy's heart.

As a consequence, dodging or guarding is impossible; the lance will simply change course so that it pierces the victim's heart despite any interference.

 

(Note: I got that from Type-Moon wiki Gae Bolk)

 

HOWEVER, if this defensive soldier has enough luck, it can still be avoided as a fatal blow.

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Icharge at him and activate the Gae Bolk' date=' allowing me to pierce the heart regardless of defense. In effect, the cause is that "the heart is pierced" and the effect is that "the spear is thrust". Thus, the lance has already hit the heart before it is thrust, and the actual action is merely a formality that occurs due to the piercing of the enemy's heart.

As a consequence, dodging or guarding is impossible; the lance will simply change course so that it pierces the victim's heart despite any interference.

 

(Note: I got that from Type-Moon wiki Gae Bolk)

 

HOWEVER, if this defensive soldier has enough luck, it can still be avoided as a fatal blow.

[/quote']

 

[align=center]The Defensive Warrior is killed. You have survived the First Wave of enimies!!

 

Defensive Warrior: 0 HP (-250)

 

Party: 800 HP

After you defeated the Warriors, a group of enemies swirm around you. You must fight, or you will die.

 

Shadow Magician: 500 HP

Shadow Knight: 550 HP

Shadow Guard: 450 HP

Shadow Assasin: 300 HP

Shadow Archer: 500 HP

Shadow Guardian: 650 HP

 

Party: 1500 HP[/align]

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I Summon Flandre Scarlet.....

 

 

jk' date=' I Cast a level 17 Holy on all enemies[/b']

 

[align=center](I may not know what some of these are. ;D I assumed 'Level 17 holy' Has something to do with a long term effect on enemies? (Etc. sleeping, poison..) )

 

They get hit by the level 17 holy. It does maximum damage.

 

Shadow Magician: 250 HP (-250) (1 turn)

Shadow Knight: 300 HP (-250) (2 turns)

Shadow Guard: 200 HP (-250) (3 turns)

Shadow Assasin: 50 HP (-250) (4 turns)

Shadow Archer: 150 HP (-250) (5 turns)

Shadow Guardian: 400 HP (-250) (6 turns)

 

Party: 1500 HP[/align]

I cast a level 5 Ultima.

 

[align=center](Who is it directed at? Next time' date=' tell me. I have to direct it myself to keep it moving along now. =P)

The level 5 Ultima hit the shadow guard. Since it has a high defense, It does regular damage.

 

The Shadow Magician casts a Pyroblast and directs it at you.

 

[b']Shadow Magician: 250 HP (6 turn)

Shadow Knight: 300 HP (1 turns)

Shadow Guard: 100 HP (-100) (2 turns)

Shadow Assasin: 50 HP (3 turns)

Shadow Archer: 150 HP (4 turns)

Shadow Guardian: 400 HP (5 turns)

 

Party: 1300 HP (-200)[/align]

I cast Hand of the Thorns and Ignite to deliver a blow with my sharp' date=' burning hand.

TAKE IT!

[/quote']

 

[align=center](Next time, please select you target.)

The ignited Hand of Thorns gets a direct attack on the Shadow Archer.

 

The Shadow Knight pulls out his Steel Longsword and swings at you. Doing regular damage.

 

Shadow Magician: 250 HP (4 turns)

Shadow Knight: 300 HP (5 turns)

Shadow Guard: 100 HP (1 turns)

Shadow Assasin: 50 HP (2 turns)

Shadow Guardian: 400 HP (3 turns)

 

Party: 1200 HP (-100)[/align]

'SHIELD YOUR EYES!' I yell out' date=' followed by casting "Light", creating an almost blinding light above me.

[/quote']

 

[align=center]The light temporarily blinds the Shadow Creatures.

 

Due to the Temporary Blindness, the Shadow Guard stays positioned.

 

Shadow Magician@: 250 HP (3 turns)

Shadow Knight@: 300 HP (4 turns)

Shadow Guard@: 100 HP (5 turns)

Shadow Assasin@: 50 HP (1 turns)

Shadow Guardian@: 400 HP (2 turns)

 

Party: 1200 HP

 

@ = Temporary Blindness[/align]

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(> Holy is Simply an Active Attack that Sprays a Lot of Light and Holy Water on all Enemies, Extremely effective against Undead and Dark Enemies, and it only works against those, Ultima is A Spell that combines all elements, It deals a lot of damage <)

 

I Start to Meditate, which in turn charges an attack, I also Split from the Party

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