Davok Posted April 9, 2009 Report Share Posted April 9, 2009 Yeah, I'm hopping on the bandwagon and making one of those battle thingies. Inspired by Ultimate Battle Grounds, of course, which is awesome. You and your party is traveling through a large mountain range. You don't know how you ended up here exactly. You stare up at the large enormous mountain looming in front of you- you feel you must climb it. But, as you begin walking, the earth around you begins to shake. Erupting up from the ground in front of you looms an enormous Mountain Giant, obviously intent on destroying you. It roars, displeased that you have interrupted his sleep. He wields a giant club. Party HP= 1200 Mountain Giant HP= 2500 Link to comment Share on other sites More sharing options...
Freeshooter Posted April 9, 2009 Report Share Posted April 9, 2009 I, the summoner of the group, summon Bahamut and he uses Megaflare on the Giant. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted April 9, 2009 Report Share Posted April 9, 2009 I use Magneja to to take the giant club, then I throw the club at the giant's skull. Link to comment Share on other sites More sharing options...
Sailor Gourmet Posted April 9, 2009 Report Share Posted April 9, 2009 I, the mage/healer of the group (self proclaimed, of course), levitate huge boulders and start pelting the giant with them. Link to comment Share on other sites More sharing options...
Davok Posted April 9, 2009 Author Report Share Posted April 9, 2009 I' date=' the summoner of the group, summon Bahamut and he uses Megaflare on the Giant.[/quote'] Due to the God Dragon's great power, and the low level, it will take 10 turns to summon the mighty Dragon. Eternal Zodiac suddenly begins a stance, and symbols begin to fly around his head. The Giant notices this, and smashing his club on the ground creates a massive shockwave, dealing damage to the party as they are knocked prone to the force of the shockwave. PARTY KNOCKED PRONE FOR 2 TURNS! I use Magneja to to take the giant club' date=' then I throw the club at the giant's skull.[/quote'] Knocked prone from the shockwave, you just manage to cast a Magneja, managing to slam into the Mountain Giant's skull with minimal force. But due to the Giant's thick skin, it is only slightly damaged from the attack, and he stares in irritated frustration at the attacker. ENEMY UNDER EFFECT OF TAUNT. ATTACK RAISES, YET ACCURACY DRASTICALLY FALLS FOR 3 TURNS. I' date=' the mage/healer of the group (self proclaimed, of course), levitate huge boulders and start pelting the giant with them.[/quote'] Being at the rear of the group, you managed to steady yourself as your knocked on your back by the shockwave. You manage to focus yourself long enough to levitate the heavy boulders eroded from the explosion and sent them flying at the monster's head. Though it didn't penetrate the Giant's hide, it still did damage. KNOCKED PRONE FOR 2 TURNS!Party HP*= 1150 [-50]Mountain Giant HP**= 2250 [-250][Turns until Attack=3] *= Summoning**=TauntKnocked Prone= Magical attacks cut in half, Physical attacks decreased dramatically in damage and accuracy. Link to comment Share on other sites More sharing options...
Zexaeon Posted April 9, 2009 Report Share Posted April 9, 2009 Can the party have four people? =o If so, then I, the Gun Mage of the group (which is basically a blue mage with a Gun), stumble about and use my Blue Bullet technique, charging up a "1000 Needles" bullet. *Requires time to use this powerful skill* Link to comment Share on other sites More sharing options...
Freeshooter Posted April 9, 2009 Report Share Posted April 9, 2009 I stop the summon of Bahamut as it would take too long, and begin the summon of Ifrit. I then bend my knees, ready to evade an attack if the need happened to arise. Link to comment Share on other sites More sharing options...
Davok Posted April 9, 2009 Author Report Share Posted April 9, 2009 Can the party have four people? =o If so' date=' then I, the Gun Mage of the group (which is basically a blue mage with a Gun), stumble about and use my Blue Bullet technique, charging up a "1000 Needles" bullet. *Requires time to use this powerful skill*[/quote'] The party can have a million people for all anyone cares. The Mountain Giant turns his large head and detects you charging up your Blue Bullet. He lets out a grunt and tenses his muscles and prepares to attack. WARNING! TAUNT MOVED UP THE MOUNTAIN GIANT'S ATTACK! ATTACK IMMINENT! PROTECT ZEXAEON AND ETERNAL ZODIAC! EDIT: I stop the summon of Bahamut as it would take too long' date=' and begin the summon of Ifrit. I then bend my knees, ready to evade an attack if the need happened to arise.[/quote'] You bend your knees and chant as you begin to summon the fire demon. Because it is a weaker summon, it will take only 4 turns until Summoning. KNOCKED PRONE FOR 1 TURN!Party HP*= 1150 Mountain Giant HP**= 2250 [Turns until Attack=1][Turns until Shockwave=4]Turns until Blue Bullet= 3Turns until Summoning= 3*= Summoning**=TauntKnocked Prone= Magical attacks cut in half, Physical attacks decreased dramatically in damage and accuracy. Link to comment Share on other sites More sharing options...
Freeshooter Posted April 9, 2009 Report Share Posted April 9, 2009 Replacing myself with my future self. A portal opens up and the one that came out killed the Summoner known as Eternal Zodiac. The hooded stranger pulls down his hood revealing that he is the future Eternal Zodiac. He then states that his name is Freeshooter and he is an Onion Knight/Freelancer. (You can call it whatever, I like Onion Knight due to me being addicted to Dissidia). The one that addressed himself as Freeshooter then casts Protect on the party. Link to comment Share on other sites More sharing options...
Zexaeon Posted April 9, 2009 Report Share Posted April 9, 2009 Having confidense in the competence of my fellow party members, I continue charging my bullet, passing for the turn. Link to comment Share on other sites More sharing options...
Sailor Gourmet Posted April 9, 2009 Report Share Posted April 9, 2009 I cast healing spells to wake us up out of the "Knocked Prone" ailment, and to also increase health. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted April 9, 2009 Report Share Posted April 9, 2009 I, the Black Paladin (Which is pretty much a Paladin that casts Black Magic instead of White Magic), ready Firaja. However, due to the prior casting of Magneja, the attack will take three turns to cast. Link to comment Share on other sites More sharing options...
Davok Posted April 10, 2009 Author Report Share Posted April 10, 2009 I cast healing spells to wake us up out of the "Knocked Prone" ailment' date=' and to also increase health.[/quote'] It's not an ailment, it's a position. In short, it's kind of hard to attack or cast spells when your on the ground. Your spells managed to heal the party, and the white light which burst from your wand angers the Giant even more. It directs it's attention at you, and raised it's club and sending it sweeping downwards, slashing at the party, disrupting Eternal Zodiac's summoning. SUMMONING CEASED. I' date=' the Black Paladin (Which is pretty much a Paladin that casts Black Magic instead of White Magic), ready Firaja. However, due to the prior casting of Magneja, the attack will take three turns to cast.[/quote'] The Giant's blow manages to daze you somewhat, but doesn't disrupt the powering of the spell. But, you have managed to get the Giant's attention, and he focuses himself at Zexaeon and Roxas. PROTECT ROXAS AND ZEXAEON. THEY ARE CHARGING AN ATTACK. The party managed to steady themselves from the shockwave to stand up, steadying themselves on the ground more firmly. BLUE BULLET= 2 turnsFIRAJA= 3 turns Party HP= 1200 [+150] [-100]Mountain Giant HP**= 2250 [Turns until Attack= 3] [Turns until Shockwave=3] **=Taunt Link to comment Share on other sites More sharing options...
Zexaeon Posted April 10, 2009 Report Share Posted April 10, 2009 I grow mildly worried when I see the Giant's attention on me, but do not cease in my charging. Seeing Roxas charging an offensive spell, I call for any and all to come to our aid, preferably using something that doesn't require charge time. Link to comment Share on other sites More sharing options...
Sailor Gourmet Posted April 11, 2009 Report Share Posted April 11, 2009 I conjure up magical barriers for Zexaeon and Roxas, improving their defensive capabilities and buys them time to charge up. Link to comment Share on other sites More sharing options...
bury the year Posted April 11, 2009 Report Share Posted April 11, 2009 I, the Clockwork Mage (a sexy class of my own invention) casts Slow on the giant, hopefully limiting its rate of attack. Link to comment Share on other sites More sharing options...
Freeshooter Posted April 11, 2009 Report Share Posted April 11, 2009 Replacing myself with my future self. A portal opens up and the one that came out kills the Summoner known as Eternal Zodiac. The hooded stranger pulls down his hood revealing that he is the future Eternal Zodiac. He then states that his name is Freeshooter and he is an Onion Knight/Freelancer. (You can call it whatever' date=' I like Onion Knight due to me being addicted to Dissidia). The one that addressed himself as Freeshooter then casts Protect on the party.[/quote'] I see you ignored this. Smexeh job choice Rinne. Link to comment Share on other sites More sharing options...
bury the year Posted April 11, 2009 Report Share Posted April 11, 2009 Replacing myself with my future self. A portal opens up and the one that came out kills the Summoner known as Eternal Zodiac. The hooded stranger pulls down his hood revealing that he is the future Eternal Zodiac. He then states that his name is Freeshooter and he is an Onion Knight/Freelancer. (You can call it whatever' date=' I like Onion Knight due to me being addicted to Dissidia). The one that addressed himself as Freeshooter then casts Protect on the party.[/quote'] I see you ignored this. Smexeh job choice Rinne. The idea is that Clockwork Mages are part clockwork machinery. In my case, it's the waist and below. If those parts are damaged, I wouldn't feel pain, and my legs could be mechanically repaired. Link to comment Share on other sites More sharing options...
fenrir Posted April 11, 2009 Report Share Posted April 11, 2009 I, the Beast (Invented, got a problem? Deal with it.) start chanting a transfiguration spell that will change me into a brown bear. Link to comment Share on other sites More sharing options...
Zexaeon Posted April 11, 2009 Report Share Posted April 11, 2009 =O You could just call yourself a Time Mage, Rinne. Those exist, and are essentially the same thing. xD Awright, we need now just await Davok's Giant turn. Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted April 11, 2009 Report Share Posted April 11, 2009 May I join in this party? Link to comment Share on other sites More sharing options...
Freeshooter Posted April 11, 2009 Report Share Posted April 11, 2009 I command you to join in. Link to comment Share on other sites More sharing options...
fenrir Posted April 11, 2009 Report Share Posted April 11, 2009 Yes join. We need more sexehness in here. Link to comment Share on other sites More sharing options...
Encalade Shinamisu Posted April 11, 2009 Report Share Posted April 11, 2009 I wished to get a little creative, so I wanted to be a Dark Necromancer if you will. Like a summoner, but because I love TWEWY so much, to be able to summon Taboo Noise as well as the dead. Basically a Minamimoto with much darker powers... If so... Summons: Taboo Shark- hurtles towards giant's feet.Covers: Casts a taboo spell specifically made to shield another party member, covers, Freeshooter at random pick...Mineku moves to left for an evasive action... Link to comment Share on other sites More sharing options...
Davok Posted April 11, 2009 Author Report Share Posted April 11, 2009 Replacing myself with my future self. A portal opens up and the one that came out killed the Summoner known as Eternal Zodiac. The hooded stranger pulls down his hood revealing that he is the future Eternal Zodiac. He then states that his name is Freeshooter and he is an Onion Knight/Freelancer. (You can call it whatever' date=' I like Onion Knight due to me being addicted to Dissidia). The one that addressed himself as Freeshooter then casts Protect on the party.[/quote'] You manage to cast Protect over the entire party, forming a protective shield that manages to help guard against future assaults. Meanwhile, the Mountain Giant begins tensing his muscles, and his club suddenly sprouts an enormous array of spikes. ENEMY WEAPON UPGRADED- WOOD CLUB -> SPIKE MACE I conjure up magical barriers for Zexaeon and Roxas' date=' improving their defensive capabilities and buys them time to charge up.[/quote'] Your magical barriers appear over Roxas and Zexaeon, overlapping Freeshooter's Protect spell and creating two layers of defensive shields. I' date=' the Clockwork Mage (a sexy class of my own invention) casts Slow on the giant, hopefully limiting its rate of attack.[/quote'] Your spell is cast on the Giant, and suddenly the Mountain Giant's reflexes fall dramatically. It's speed is sapped, but it does not stop the Mountain Giant from charging his attack. I' date=' the Beast (Invented, got a problem? Deal with it.) start chanting a transfiguration spell that will change me into a brown bear.[/quote'] You begin your ethereal chanting. Luckily, the Mountain Giant is too focused on Roxas and Zexaeon to notice your chanting. It will take 2 turns for your transformation to be complete. I wished to get a little creative' date=' so I wanted to be a Dark Necromancer if you will. Like a summoner, but because I love TWEWY so much, to be able to summon Taboo Noise as well as the dead. Basically a Minamimoto with much darker powers... If so... Summons: Taboo Shark- hurtles towards giant's feet.Covers: Casts a taboo spell specifically made to shield another party member, covers, Freeshooter at random pick...Mineku moves to left for an evasive action...[/quote'] The Taboo Shark hurtles straight at the Mountain Giant, biting into the giant's feet with rough ferocity. The Giant yelps in pain and clubs the Taboo Shark, erasing it but only hitting his feet, the spikes on his mace digging in. The Mountain Giant roars in pain as he pulls out his mace. SLOW UNDER EFFECT FOR 3 TURNS!Party HP= 1200Mountain Giant HP*= 2000 [-250] [Turns until attack= 4] [Turns until Shockwave=4] Blue Bullet= 1 turnFiraja= 2 turns *= Slow Link to comment Share on other sites More sharing options...
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