Servant of the Shadows Posted April 3, 2007 Report Share Posted April 3, 2007 My Shadow Set. Will be updated as I think of more cards. I expect it to have about 100 in total. I will be making actual cards out of them when the new card maker is avaliable to use. Secret Rare Spirit of the Pharaoh ? Yami (000)Level 3DarkSpell-caster1000/1000This card can only be Normal or Flip Summoned if ?Millennium Item ? Puzzle? is face-up on your side of the field. When this card is Normal or Flip Summoned successfully, equip it to the same monster ?Millennium Item ? Puzzle? is equipped to. The equipped monster cannot be destroyed or removed from the field except as a result of battle. Spirit of the Graverobber ? Ryou (000)Level 3DarkFiend2000/0This card can only be Normal or Flip Summoned if ?Millennium Item ? Ring? is face-up on your side of the field. When this card is Normal or Flip Summoned successfully, equip it to the same monster ?Millennium Item ? Ring? is equipped to. Each time the equipped monster destroys a monster on your opponent?s side of the field, if the destroyed monster has an item equipped to it, you may equip it to the equipped monster (if possible). Spirit of the Gravekeeper ? Malik (000)Level 3DarkFiend0/2000This card can only be Normal or Flip Summoned if ?Millennium Item ? Rod? is face-up on your side of the field. When this card is Normal or Flip Summoned successfully, equip it to the same monster ?Millennium Item ? Rod? is equipped to. Increase the ATK of the equipped monster by 100 for every monster in your graveyard. Ultra Rare Millennium Item ? EyeEquip SpellAs long as the equipped monster remains face-up on the field, you may look at any of your opponent?s face-down cards and they must show you their hand Millennium Item ? NecklaceEquip SpellOnce per turn, you may select and activate one of the following effects:? Look at the top three cards on your deck and replace them in any order you like? Look at the top five cards on your opponent?s deck and replace them in the same order Millennium Item ? PuzzleEquip SpellAs long as the equipped monster remains face-up on the field, negate the effects of all spell cards controlled by your opponent that designate a monster. In addition, if you have any other ?Millennium Item? cards face-up on the field, they cannot be destroyed by your opponent?s card effect. Millennium Item ? RodEquip SpellYou may equip this card to any of your opponent?s monsters. As long as this card remains equipped, you control the selected monster. If the equipped monster is destroyed in battle, return this card to your hand. Millennium Item ? RingEquip SpellAs long as the equipped monster remains face-up on the field, you may use your opponent?s graveyard as if it was your own. In addition, if the equipped monster is destroyed or removed from the field by a card effect controlled by your opponent, you may equip this card to another of your face-up monsters Millennium Item ? ScaleEquip SpellDiscard two cards from your hand and destroy all monsters on the field. You may then Special Summon one monster from your deck in face-up attack position and equip it with this card. Your opponent may then Special Summon as many monsters as s/he likes from his/her hand or deck in face-up attack or defense position as long as their total stars do not exceed the stars on your monster. If this card is destroyed or removed from the field, remove from play all monsters Special Summoned by its effect. Millennium Item ? KeyEquip SpellWhen the equipped monster deals battle damage to your opponent?s life points, look at your opponent?s hand. If there are any spell cards, you may take one and activate it as your own. Enraged Half-DemonLevel 8DarkFiend4000/2200This card can only be Summoned by the effect of ?Vengeance?. This card is not affected by the effects of Spells, Traps, or monsters. This card must remain in attack mode, must attack each turn, and must attack a monster ? yours if your opponent has none ? if possible. If this card attacks your opponent?s Life Points directly, Tribute it during the End Phase to Special Summon the ?Half-Demon? you offered as a Tribute for it.http://www.uwm.edu/People/nrekman/inuyasha3.jpg Shadow RealmField SpellThis card cannot be activated unless you have at least one ?Millennium Item? equipped to a monster on your side of the field. Unless a player has at least one ?Millennium Item? face-up on the field, they take 500 points of damage at each of their respective standby phases. By discarding one ?Millennium Item? from their hand, a player may destroy this card. If this card is destroyed by any other card effect, it is shuffled into your deck. Super Rare Deadly Sin ? AvariceContinuous TrapIf this face-down card is targeted by an opponent?s card effect, negate the effect and activate this card. As long as this card remains face-up on the field, you draw three cards during each Draw Phase and pay 1000 Life Points during each Standby Phase. This is NOT optional. Deadly Sin ? PrideContinuous TrapIf this face-down card is targeted by an opponent?s card effect, negate the effect and activate this card. As long as this card remains face-up on the field, only one monster may exist face-up on the field at a time. If a monster is summoned or flipped, destroy all face-up monsters except for the one with the highest ATK. Pay 500 Life Points at each of your Standby Phases. This is NOT optional. Deadly Sin ? EnvyContinuous TrapIf this face-down card is targeted by an opponent?s card effect, negate the effect and activate this card. As long as this card remains face-up on the field, whenever your opponent draws a card outside of his/her Draw Phase, or increases his/her Life Points by card effect, draw the same amount of cards and gain the same amount of points. At each of your Standby Phases, you MUST discard one card either from your hand or the top of your deck. Deadly Sin ? GluttonyContinuous TrapIf this face-down card is targeted by an opponent?s card effect, negate the effect and activate this card. During each of your Standby Phases you must draw until you have 10 cards in your hand. If you run out of cards by this card?s effect, convert your graveyard into your deck and continue to draw. All cards discarded from your hand are removed from play. Deadly Sin ? LustContinuous TrapIf this face-down card is targeted by an opponent?s card effect, negate the effect and activate this card. As long as this card remains on the field, all monsters in face-up attack position MUST attack each turn. In addition, negate the effects of all cards that would prevent a monster from attacking. Pay 500 Life Points at each of your Standby phases. This is NOT optional Deadly Sin ? SlothContinuous TrapIf this face-down card is targeted by an opponent?s card effect, negate the effect and activate this card. Your opponent draws twice and may summon up to two monsters per turn, but can only attack once with each during the Battle Phase. Increase your Life Points by 2000 at each of your Standby Phases. Deadly Sin ? WrathContinuous TrapIf this face-down card is targeted by an opponent?s card effect, negate the effect and activate this card. Every time a monster is Summoned or Set, flip a coin. If tails, destroy the monster and inflict direct damage to the controlling player equal to half the monster?s ATK. Pay 500 Life Points at each of your Standby Phases. This is NOT optional. Tetsusaiga ? Sword of EarthEquip Spell Pay 500 Life Points to activate this card. This card can only be equipped to Warrior or Beast-Warrior type monsters. Increase the equipped monster's ATK by 1000. The monster cannot attack your opponent's Life Points directly, but may attack multiple times in the same battle phase. In addition, by showing this card to your opponent when you have an "Enraged Half-Demon" on the field, you may Tribute it to Summon the "Half-Demon" that was offered as a Tribute for it and equip the "Half-Demon" with this card. Tenseiga ? Sword of Heaven Equip SpellDiscard one card from your hand to activate this card. A monster equipped with this card is not destroyed as a result of battle, and any battle damage to either player in battles involving this monster becomes 0. In addition, by discarding a monster from your hand during the End Phase of your opponent's turn, you may Special Summon one of your monsters destroyed in battle that turn in the same position it was in. http://content.answers.com/main/content/wp/en/5/52/Tenseiga04.jpg Sounga ? Sword of Hell Equip SpellWhen this card is activated, destroy all monsters on your side of the field except the monster equipped with this card. Once per turn, at the cost of 2000 Life Points, you may Special Summon one monster from either graveyard to your side of the field in face-up attack position. As long as this card remains face-up on the field, all monsters Special Summoned with its effect are not destroyed as a result of battle. Battle damage is calculated normallyTakura the Ethereal WarriorLevel 8LightWarrior2700/2400Fusion: Demon Prince/SeraphimThis card can only be Fusion Summoned by offering both of the above monsters as a Tribute. You do not use ?Polymerization?. This card gets the following effect(s) when monsters with the following Attribute(s) are on the field (excluding itself):Light: If this card attacks with an ATK higher than the DEF of the defense-position opposing monster, inflict the difference as battle damage to your opponent?s life pointsDark: If this card battles a face-down defense position monster, destroy that monster with this card?s effect before damage calculationhttp://www.conceptart.org/artist/andrew-jones/images/last_man/android_demon_prince.jpg Rare Ancient ProphecySpellIf you have any cards with the words ?Millennium Item? in the title in your hand, by showing them to your opponent, you may search your deck for a number of cards with ?Millennium Item? in the title equal to (the number of cards you showed ? 2). Shuffle your deck afterward. Half-Demon Lv. 10Level 10DarkBeast-Warrior3800/2900This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of ?Half-Demon Lv. 7?. Increase this card?s ATK by 300 for each other monster on your side of the field. VengeanceTrapYou can only activate this card when a ?Demon Sympathizer? on your side of the field is destroyed as a result of battle. Offer one ?Half Demon? (any level) as a Tribute to Special Summon one ?Enraged Half-Demon? from your hand, deck, or graveyard in face-up Attack position. DescentField SpellWhen this card is activated, destroy one monster on your side of the field. As long as this card remains on the field, you do not need to sacrifice a monster to activate the effects of any card with ?Circle of Hell? in the title.http://chaosdancer.egoplex.com/deck/fire09.jpg First Circle of Hell ? LimboSpellTribute one monster on your side of the field to activate this card (You can ignore this cost if ?Deadly Sin ? Sloth? is face-up on your side of the field). You can only activate this card during Main Phase 1. Until your next Standby Phase, negate all battle damage done to both players.http://upload.wikimedia.org/wikipedia/commons/thumb/8/88/Blake_Dante_Hell_V.jpg/300px-Blake_Dante_Hell_V.jpg Second Circle of Hell ? The LustfulSpellTribute one monster on your side of the field to activate this card (You can ignore this cost if ?Deadly Sin ? Lust? is face-up on your side of the field). You can only activate this card during Main Phase 1. Your opponent cannot declare an attack next turn. Third Circle of Hell ? The GluttonousSpellTribute one monster on your side of the field to activate this card (You can ignore this cost if ?Deadly Sin ? Gluttony? is face-up on your side of the field). You can only activate this card during Main Phase 1. Until your next Standby Phase, your opponent cannot set or activate any spell or trap cards Fourth Circle of Hell ? The AvariciousSpellTribute one monster on your side of the field to activate this card (You can ignore this cost if ?Deadly Sin ? Avarice? is face-up on your side of the field). You can only activate this card at the start of Main Phase 1. Until your next Standby Phase, your opponent must pay 500 Life Points to Summon a monster or activate a Spell or Trap card. Fifth Circle of Hell ? The WrathfulSpellTribute one monster on your side of the field to activate this card (You can ignore this cost if ?Deadly Sin ? Wrath? is face-up on your side of the field). You can only activate this card during Main Phase 1. Until your next turn, any monsters that are involved in battle are destroyed at the End Phase of the turn. Sixth Circle of Hell ? The HereticsSpellTribute one monster on your side of the field to activate this card. (You can ignore this cost if ?Deadly Sin ? Pride? is face-up on your side of the field). You can only activate this card during Main Phase 1. Until your next Standby Phase, whenever your opponent?s card(s) is sent to the graveyard, your opponent pays 500 Life Points. Seventh Circle of Hell ? The ViolentSpellTribute one monster on your side of the field to activate this card. You can only activate this card during Main Phase 1. Until your next Standby Phase, all monsters on the field are changed to face-up attack position and must attack during their respective player?s battle phase. Eighth Circle of Hell ? MalebolgeSpellTribute one monster on your side of the field to activate this card. (You can ignore this cost if ?Deadly Sin ? Envy? is face-up on your side of the field). You can only activate this card during Main Phase 1. Until your next turn, at the end of each player?s turn, all face-up monsters on the player?s side of the field are destroyed and damage equal to their combined ATK is dealt to the respective opposing player Ninth Circle of Hell ? The TreacherousSpellTribute one monster on your side of the field to activate this card. You can only activate this card during Main Phase 1. Shift control of all of your monsters to your opponent and take control of an equal number of your opponent?s monsters. If your opponent does not have enough monsters on the field, destroy your extra monsters. At the end of your opponent?s next turn, all monsters affected that remain on the field return to their original controllers Demon Lord of the Shadow RealmLevel 8DarkFiend3000/2700This card cannot be Normal Summoned or Set unless ?Shadow Realm? is on the field. As long as this card remains on the field, ?Shadow Realm? cannot be destroyed or removed from the field. Once per turn, during a Main Phase, you may remove one Fiend-type monster from your graveyard from play to increase this card?s ATK by the ATK of the selected monster until the End Phase. http://blackepiphany.50webs.com/Wallpapers/WallMisc003.jpg Spirit of the WarContinuous SpellAs long as this card is face-up on the field, monsters on both sides of the field cannot be destroyed except as a result of battle. Demon PrinceLevel 4DarkFiend2000/1200If there are any non-DARK monsters on your side of the field, this card is destroyed. If your opponent has a DARK monster in face-up defense position, this card may attack your opponent?s Life Points directly.http://www.digital2d.com/paint/demon1.jpg The One True ReaperLevel 7DarkZombie1500/0As long as this card remains face-up on the field, your opponent cannot remove cards from either graveyard under any circumstances. In addition, increase this monster?s ATK by 100 for each monster in either graveyardhttp://ehlt.flinders.edu.au/english/invisibleflinders/w1_4/images/reaper.jpg RepentanceSpellDiscard 3 cards from your hand to the graveyard to activate this card. Transfer as many ?Deadly Sins? as possible from your spell/trap card slots to your opponent?s. Your opponent now receives the effects. If there are extra, they are discarded to the graveyard.http://www.daoine-sidhe.org/galeries/img/Luis%20Royo/Fallen%20Angel.jpg SeraphimLevel 6LightFairy2300/1700If this card battles a DARK monster, destroy that monster with this card?s effect before damage calculation and inflict 500 points of damage to your opponent?s Life Pointshttp://www.gregstaples.co.uk/images/Serra_Angel.jpg Common Demon Sympathizer ? MaleLevel 3EarthWarrior1500/1200This kind soul believes that one day there will be peace between humans and demons Demon Sympathizer ? FemaleLevel 3EarthWarrior1100/1800As long as this card remains face-up on your side of the field, all of your monsters with ?Half-Demon? in the title are not destroyed as a result of battle. Battle damage is calculated normally. Humanoid Demon ? MaleLevel 4DarkFiend1900/1700Despite his demonic heritage, this creature recognises the potential for peace with humans. Humanoid Demon ? FemaleLevel 4DarkFiend1700/1900She continually calls into question why humans are to be feared and loathed. Half-Demon Lv. 1Level 1DarkBeast-Warrior200/100This card may attack your opponent?s life points directly and gets one spell counter each time it does. Discard this card with three counters during your Standby phase to Special Summon one ?Half-Demon Lv. 3? from your hand or deck Half-Demon Lv. 3Level 3DarkBeast-Warrior1400/900This card cannot be Normal Summoned or Set and can only be Special Summoned by the effect of ?Half-Demon Lv. 1?. Increase this card?s ATK and DEF by 500 for each ?Humanoid Demon? face-up on your side of the field. Place one spell counter on this card each time it inflicts battle damage to your opponent. Discard it with five counters to Special Summon one ?Half-Demon Lv. 7? from your hand or deck. Half-Demon Lv. 7Level 7DarkBeast-Warrior2600/2200This card cannot be Normal Summoned or Set and can only be Special Summoned by the effect of ?Half-Demon Lv. 3?. Place one spell counter on this card each time it inflicts battle damage to your opponent. Increase this card?s ATK by 200 for each counter. Discard it with six counters to Special Summon one ?Half-Demon Lv. 10? from your hand or deck. Mortal Half-DemonLevel 3LightWarrior1000/900As long as this card remains in face-up attack position, once per turn, during your Standby phase, you may search your deck for a card with ?Demon? or ?Half-Demon? in the title and add it to your hand. Shuffle your deck afterwards Full Demon ? CatLevel 7DarkBeast2400/1500This card?s type is also treated as ?Fiend?. If your opponent has a face-up ?Half-Demon?, this monster must attack it when possible. As long as you have another monster face-up on the field, your opponent cannot select this card as the target of an attack or monster effect. Full Demon ? BirdLevel 7DarkWinged-Beast2300/1800This card?s type is also treated as ?Fiend?. If your opponent has a face-up ?Half-Demon?, this monster must attack it when possible. This card cannot be declared the target of an attack unless the attacking monster is WIND or FIRE. If battling a WIND or FIRE monster, decrease this card?s ATK by 500. Elder Shadow DemonLevel 8DarkFiend2600/2600If this card is Normal Summoned by offering two Fiends, increase this card?s ATK and DEF by 500.http://blackepiphany.50webs.com/Wallpapers/WallDemon002.jpg Bloodlust Equip SpellYou may equip this monster to any one of your monsters that has destroyed an opponent?s monster as a result of battle. Increase the equipped monster?s ATK by 500 each time it destroys a monster as a result of battle. The equipped monster must attack when possible. Full Demon ? WolfLevel 7DarkBeast2600/1700This card?s type is also treated as ?Fiend?. If your opponent has a face-up ?Half-Demon?, this monster must attack it when possible. Increase this monster?s ATK by 300 during your own battle phase.http://urody.in.ua/gri/gal/albums/userpics/10001/normal_wolf-demon.jpg Cursed ArmourEquip SpellA monster equipped with this loses 500 ATK and DEF points. The equipped monster can attack your opponent?s Life Points directly and is not destroyed as a result of battle. Battle damage is calculated normally. Pay 500 Life Points at each Standby Phase, yours and your opponent?s. If you do not, this card is destroyed.http://blackepiphany.50webs.com/Wallpapers/WallDemon001.jpg Eternal RivalrySpellSelect one face-up monster both sides of the field. The two monsters are not destroyed as a result of battle with each other. Battle damage is calculated normally. If one is destroyed by battle with another monster or by card effect, remove both monsters from play.http://blackepiphany.50webs.com/Wallpapers/WallDragon002.jpg Lava DragonLevel 5FireDragon2100/1300As long as this card remains face-up on the field, whenever your opponent declares an attack with a monster, toss a coin and call it. If you call it right, negate the attack. This card?s effect does not apply to FIRE or WATER attribute monsters.http://blackepiphany.50webs.com/Wallpapers/WallDragon003.jpg Reaper of the Black RoseLevel 3DarkZombie1800/100If this monster does not destroy an opponent?s monster as a result of battle, it is switched to defense position during the End Phase of your turn.http://blackepiphany.50webs.com/Wallpapers/WallGrimReaper001.jpg Journey to Eternal RestTrapYou can activate this card when a monster is destroyed as a result of battle. Remove the monster from play and it cannot return during the current duelhttp://blackepiphany.50webs.com/Wallpapers/WallGrimReaper002.jpg Bribing the ReaperTrapYou can activate this card when one of your monsters is destroyed as a result of battle. Pay Life Points equal to the level of the monster x 200 to Special Summon it to the field in the same position it was destroyed in.http://blackepiphany.50webs.com/Wallpapers/WallGrimReaper003.jpg Stone AngelLevel 2LightRock200/900Flip: Place one LIGHT monster from your graveyard into your deck and shuffle.http://blackepiphany.50webs.com/Wallpapers/WallMisc001.jpg Angelic BlessingEquip SpellYou can only equip this card to ?Stone Angel?. When the equipped monster is sent from the field to the graveyard as a result of battle or your opponent?s card effect, you may Special Summon the LIGHT monster sent to your deck by ?Stone Angel?s? effect in face-up attack or defense position.http://blackepiphany.50webs.com/Wallpapers/WallMisc002.jpg Gates of HellField SpellIncrease the ATK and DEF of all Fiend and Zombie-type monsters by 300. In addition, if a non-DARK monster is destroyed as a result of battle, it is removed from play instead of being sent to the graveyardhttp://blackepiphany.50webs.com/Wallpapers/WallMisc005.jpg Zombie MagicianLevel 3DarkZombie1600/400If this card?s ATK or DEF are being increased by the effect of a card, this card cannot be designated as the target of an attack.http://blackepiphany.50webs.com/Wallpapers/WallMisc006.jpg Act of RebellionTrapYou can activate this card when your opponent attacks with a monster. Switch the target of the attack to a monster on your opponent?s side of the field. If the attacking monster is destroyed as a result of battle, you lose the Life Points, not your opponent.http://blackepiphany.50webs.com/Wallpapers/WallMisc007.jpg Mystic SwampField SpellThis card?s name is treated as ?Shadow Realm?http://blackepiphany.50webs.com/Wallpapers/WallMisc009.jpg Second GraveyardTrapYou can activate this card when a monster is removed from play. Return all monsters removed from play to the graveyards of their respective owners.http://blackepiphany.50webs.com/Wallpapers/WallSkull001.jpg Kings of the ShadowsLevel 4DarkZombie1900/1700If this monster destroys a face-up defense position monster as a result of battle, it may attack again once in a row.http://blackepiphany.50webs.com/Wallpapers/WallSkull006.jpg Possessed DemonLevel 4DarkFiend2100/1600If this card is the only face-up monster on your side of the field, it is destroyed.http://blackepiphany.50webs.com/Wallpapers/WallSkull007.jpg Murder of an InnocentSpellYou can only activate this card when a monster with ?Demon? in the title is face up on your side of the field. Destroy one face-down monster on your opponent?s side of the field.http://blackepiphany.50webs.com/Wallpapers/WallDoll.jpg Thousand DemonLevel 9DarkFiend3200/2900This card must be Normal Summoned or Set by offering either three Tributes or two Fiend-type monsters.http://images.quizilla.com/U/U2/U2I/u2isgr8t4u/1140640993_Fire.jpg Wanderer of HellLevel 3LightWarrior1100/400When this card is Summoned (including Special Summon) add one card with ?Circle of Hell? in the title to your hand from your deck or graveyard. PurgatoryCounter TrapYou can only activate this card when a card with ?Circle of Hell? in the title is activated. Tribute one monster on your side of the field to add one LIGHT monster from your deck to your hand. Shadow Assassination TeamLevel 6DarkFiend2200/1900Once per turn, you may discard a monster from your hand to destroy one opponent?s monster whose level is equal to or less than the discarded monster. If you activate this effect, this card cannot declare an attack this turn.http://blackepiphany.50webs.com/Wallpapers/WallMisc004.jpg Dagger of FateTrapDestroy all face-up Millennium Items Bridge to PeaceSpellThis card can only be activated if ?Demon Sympathizer ? Male? and ?Humanoid Demon ? Female? or ?Demon Sympathizer ? Female? and ?Humanoid Demon ? Male? are face-up on your side of the field. Special Summon one ?Half Demon Lv. 1? from your hand or deck A Mother?s LoveTrapYou can activate this card when a ?Half-Demon? on your side of the field is designated as the target of an attack or monster effect. Switch the target to a monster on your side of the field with ?Female? in the title. A Father?s TeachingsTrapIncrease the ATK of all ?Half-Demons? by 500 until the End Phase. In addition, if battling a Fiend-type monster, increase the ATK and DEF of the ?Half-Demon? by another 500. Cup of BloodEquip SpellYou can only equip this card to a monster with ?Demon? in the title. Increase the equipped monster?s attack by 700. In addition, when the equipped monster destroys a monster as a result of battle, you may search your deck for a ?Cup of Blood? and add it to your hand. Shuffle your deck afterwards. Life Stealing DemonLevel 5DarkFiend1900/1000When this monster inflicts battle damage to your opponent, increase your Life Points by the same amounthttp://www.wizards.com/dnd/images/lom_gallery/88151.jpg Shadow Dragon DemonLevel 6DarkDragon2300/100If the field is ?Mystic Plasma Zone? or ?Yami?, this card may be summoned without Tribute. If your opponent has a LIGHT monster face-up on the field, this card is switched to and must remain in Defense mode.http://www.mightandmagic.com/HeroesV/uk/artworks/hd/HOMM5_Necropolis_Creature_Shadow_Dragon.jpg Demon OffspringSpellThis card can only be activated when you have a face-up monster with ?Demon? in the title face-up on your side of the field. Special Summon one monster with ?Demon? in the title from your hand or deck whose level is less than that of the Demon on your side of the field.http://i29.photobucket.com/albums/c291/hwango/useless_creature2.jpg Shadow MagicianLevel 4DarkSpell-caster1400/1400Increase the ATK of your face-up DARK monsters by 500. Decrease this card?s ATK by 200 for every LIGHT monster on the field.http://www.montecook.com/images/BORL_blackhand.jpg Demon BishopLevel 2DarkZombie1000/100When this card is destroyed as a result of battle, shuffle two Spell cards from your graveyard into your deck.http://www.jaestudio.com/BishopofMist.jpg Seal of Hell (Limited to 1)SpellYou can only activate this card when there are more cards in your graveyard than in your deck. Pay 1000 Life Points. You opponent must discard cards off the top of their deck to their graveyard until their graveyard has the same number of cards in it as yours.http://blackepiphany.50webs.com/Wallpapers/WallSkull002.jpg Fire Demon SoulLevel 4FireFiend1800/1300?Born in the depths of Hell, this creature incinerates all who appear before it, regardless of intent.?http://badgerherald.com/artsetc/2004/11/29/lotr_balrog_EA_400.jpg TormentTrapChange the battle position of one of your opponent?s monsters. If it is face-down, flip it face-up. If it has a flip effect, it is not activated.http://www.dustylens.com/Jennifer-in-Hell.jpg Gates of TartarusSpellYou can activate this card when a monster with ?Demon? in its name is destroyed and sent to the graveyard. Add one ?Tartarus? from your deck to your hand and shuffle. http://www.metallibrary.ru/bands/discographies/images/bewitched/pictures/99_at_the_gates_of_hell.jpg Demon WarriorLevel 4EarthWarrior1900/1400?This fierce warrior patrols the outskirts of Hell with his faithful companions, ensuring that none who attempt escape succeed.?http://data1.blog.de/blog/p/padraigcaughey/img/hell.jpg Escape From HellTrapAt the cost of 500 Life Points, you can Special Summon one monster in your graveyard. During the End Phase of this turn, the monster is removed from play.http://blogspace.mweb.co.za/Portals/_AngelsHeart/images/default/hell.jpg Water GuardianLevel 3WaterFairy1200/1000As long as this card remains face-up on the field, your opponent cannot designate WATER monsters as the targets of spells, traps, or monster effectshttp://www.elbenwaldforum.de/photopost/data/500/12385Angel_of_Water.jpg Fallen Angel ? MaleLevel 4DarkFairy1800/1400?Fallen from favour for his transgressions, this repentant soul longs for another chance?http://dengsi.envy.nu/fallen_angel.jpg Fallen Angel ? FemaleLevel 4DarkFairy1200/2000?She gave up her ethereal light to return to the sinful world below. She likes it better there.?http://pesadelo.blogs.sapo.pt/arquivo/fallen%20angel7.jpg Fallen Angel ? SorceressLevel 4DarkFairy1500/1500This card?s type is also treated as ?Spell-caster?http://www.newsarama.com/IDW/fallen_angel_t.jpg Fallen Angel ? WatcherLevel 4DarkFairy1000/1800As long as this card remains face-up on the field, once per turn, during your Main Phase, you can look at one set card on your opponent?s side of the field.http://www.textfiles.com/artscene/mirrors/GRAPE-DEMO-ARCHIVE/graphism/rs/razorback/razorback-the_fallen_angel.png Fallen Angel ? HunterLevel 4DarkFairy1900/1000?Descended from the heavens to battle injustice, this ethereal being has had its soul corrupted by the sinful world?http://www.mayara.kailen.de/assets/images/fallen_angel.jpg Call to RedemptionSpellAdd two cards with ?Fallen Angel? in the title from your graveyard to your deck, then shuffle your deck. If you have a Fairy-type monster in your hand, by showing it to your opponent, you may add the ?Fallen Angel? cards to your hand instead.http://www.marinapetro.com/images/bzoom/fallenz.jpg Fallen Angel ? SoullessLevel 4DarkFairy2100/100This card can be Special Summoned if there are no monsters in your graveyard. If there is another monster on your side of the field, this card must remain in defense modehttp://homepages.mty.itesm.mx/gustavol/Fallen.jpg Glimpse of HeavenField SpellIncrease the ATK of all Fairy-type monsters by 500 and decrease the ATK of all Fiend-type monsters by 500http://www.awakenvisions.com/gallery1/heaven.jpg Darkness DescendsTrapUntil the End Phase of this turn, all monsters on the field are treated as DARKhttp://neondragonart.com/Art/2003/angel_eclipse.jpg Angel of the SunLevel 3LightFairy1400/1200As long as there is another face-up LIGHT monster on your side of the field, this card can attack your opponent?s Life Points directly.http://www.vertebrate.co.uk/tommy/randomacts/contimg/angel1.jpg Tartarus (Limited to 1)Field SpellEach time a card is sent to the Graveyard, inflict 300 points of damage to the card?s controller. This card?s activation and effect cannot be chained or negated. If another Field Spell is activated while this card is active, it is destroyed.http://desertpastor.typepad.com/paradoxology/images/hell_1-thumb.jpg Link to comment
Administrators Falling Pizza Posted April 3, 2007 Administrators Report Share Posted April 3, 2007 NICE CARDS!! Link to comment
Danilus Posted April 3, 2007 Report Share Posted April 3, 2007 Nice cards, I like the whole darkness theme you got going these with these. Falling: Oh my god, my eyes are burning from that picture. :shock: Link to comment
Shaco Posted April 7, 2007 Report Share Posted April 7, 2007 I like em too, very good and dark and shizzle like that Link to comment
Servant of the Shadows Posted April 9, 2007 Author Report Share Posted April 9, 2007 Update: the set is now updated and complete Link to comment
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