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Non-Sychro 'Casters


Spiff!

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Yeah, I know, I fail, blah blah.

Lets just get it over with.

 

Monsters

Endymion, the Master Magician [2]

Dark Red Enchanter [1]

Dark Valkyria [2]

Magical Exemplar [3]

Breaker the Magical Warrior [1]

Mythical Beast Cerberus [2]

Summon Priest [2]

Apprentice Magician [3]

Old Vindictive Magician [2]

Crystal Seer [1]

Royal Magical Library [1]

TOTAL 20

 

Spells

Magical City Endymion [2]

Terraforming [1]

Mana Seize [3]

Magical Blast [2]

Magical Dimension [2]

Book of Moon [2]

Enemy Controller [2]

Monster Reborn [1]

Heavy Storm [1]

Lightning Vortex [1]

TOTAL 17

 

Traps

Pitch-Black Power Stone [1]

Bottomless Trap Hole [1]

Magician's Circle [1]

TOTAL 3

 

 

Yeah, i need Villages.

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it needs arcane barrier, it works well with the apprentice engine, and it gains spell counters, something the deck can make use of.

 

replace giant trunade with heavy storm, endymion can survive heavy, not trunade.

-1 trunade

+1 storm

remove mist body and put in another spell power grasp, if you can get it.

-1 mist body

+1 spell power

take out at least 2 of the power stones, they aren't needed, and you could use the space for something better.

-2 power stone

+1 lighting vortex

+1 dark valkriya (you said you were going to add her anyway.)

get rid of 1 magical blast, you don't need two.

-1 magical blast

+1 arcane barrier

 

 

you should try and find a way to get soul taker in there, it could be useful if you get shot down to reviving endymion over and over.

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