goldenboy820 Posted March 31, 2009 Report Share Posted March 31, 2009 Yes, another set of dark monsters, my fav type. After my...unsuccessful...set of the Nightfal Witches, i have learned from my mistakes and this deck will be better, i promise.Well on to the monsters. None of their ATK exceeds 2000 because their effects are good and their support help them swarm the field. Enough talking. here they are.(note:again i am looking for a field spell card that fits this deck. whoever makes the best one with a Special summon effect will get + 2 reps, plus 1 for commenting on my cards. Doom WispDARK level 2 (Aqua/effect)When this card is Special Summoned, you can Special up to 2 Doom monsters from your Graveyard. When this card is sent from the field to the Graveyard, destroy 1 monster your opponent your opponent controls.ATK 200 DEF 200 Doom ReaperDARK level 4 (Zombie/effect)Once per turn, select 1 monster on the field. That monster's effect(s) are negated until the end of the turn. At the time this this card would be destroyed, by sending 1 Doom monster with a different name from your hand or deck to the Graveyard, it is not destroyed.ATK 1600 DEF 1800 Doom GuardDARK level 3 (Fiend/effect)Your opponent cannot select any Doom monsters as an attack target or by effects, except this card. At the time this card would be destroyed, by sending 1 Doom monster with a different name from your hand or deck to the Graveyard, it is not destroyed.ATK 500 DEF 2000 Doom GhoulDARK level level 4 (Zombie/effect)When this card is Summoned, you can send 1 Doom monster from your hand or deck to the Graveyard. At the time this card would be destroyed, by sending 1 Doom monster with a different name from your hand or deck to the Graveyard, it is not destroyed.ATK 1900 DEF 800 Doom DragonDARK level 5 (Dragon/effect)This card gains 300 ATK for each Doom monster on the field. If this card would be destroyed, by sending 1 Doom monster with a different name from your hand or deck to the Graveyard, it is not destroyed.ATK 2000 DEF 0 Bleak End SlayerDARK level 10 (Fiend/effect)This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when you have 5 Doom monsters with different names in your Graveysrd. By sending 2 Doom monsters on your field to the Graveyard, destroy all cards on the field except this card. If this card is sent from the field to the Graveyard, during your next standby phase, By removing from play 2 Doom monsters from your Graveyard, you can Special Summon this card.ATK 3500 DEF 1000 Doom prophetNormal SpellSelect 1 Doom monster in your Graveyard. Discard 1 Doom monster from your hand with a different name than the selected monster, then draw 2 cards. Doom SphereNormal SpellIf there are 2 or more Doom monsters on your side of the field, you can Special Summon 1 Doom monster from your deck. End of the lightNormal TrapIf a Doom monster is sent to the Graveyard this turn, send 1 DARK mnonster from your hsnd or deck to the Graveyard, and you take no battle damage this turn. Fissured BridgeNormal SpellSelect 1 DARK monster. The selected gains 300 ATK for each Doom monster with a different name in your Graveyard, until the end of this turn. Bleak futureNormal trap cardActivate while you control no monsters. Discard 1 card from your hand to Special Summon as many Doom monsters as possible from your Graveyard. They are destroyed at the ene of your turn. Doom SpireNormal Spell cardRemove from play 4 Doom monsters with different names in your Graveyard. Destroy up to 4 cards on the field, and Inflict 600 points of damage to your oppoonent for each card destroyed by this effect. Doom Support ShjadowContinuous Spell cardEach time a Doom monster is sent to the Graveyard, except from the field, you can draw 1 card. Doom summonNormal Spell cardSpecial Summon 1 level 3 or lower Doom monster from your hand or Graveyard.I am not done, but comments welcome. card suggestions welcome also.plz, CONSTRUCTIVE criticism, nothing stupid(like spamming). Link to comment
Navras Posted March 31, 2009 Report Share Posted March 31, 2009 Images, please. i'd like to see the cards, they soudn okay, but i'd like to see some pics. Link to comment
Ghost Ryder Posted March 31, 2009 Report Share Posted March 31, 2009 Doom WispDARK level 2 (Aqua/effect)When this card is Special Summoned, you can Special Summon up to 2 monsters with "Doom" in their name from your Graveyard. When this card destroyed, destroy 1 monster your opponent your opponent controls.ATK 200 DEF 200 Doom ReaperDARK level 4 (Zombie/effect)Once per turn, select 1 monster on the field. That monster's effect(s) are negated until the end of the turn. At the time this card is be destroyed, by sending 1 monster which includes "Doom" in their name with a different name from your hand or Deck to the Graveyard, it is not destroyed.ATK 1600 DEF 1800 Doom GuardDARK level 3 (Fiend/effect)Your opponent cannot select any monsters with "Doom" in their name as an attack target or by effects, except this card. Afterwards, this card is destroyed, by sending 1 Doom monster with a different name from your hand or Deck to the Graveyard, it is treated not to be destroyed.ATK 500 DEF 2000 Doom GhoulDARK level level 4 (Zombie/effect)When this card is Summoned, you can send 1 monster with "Doom" in its name from your hand or Deck to the Graveyard. At the time this card would be destroyed, by sending 1 "Doom" monster with a different name from your hand or Deck to the Graveyard, it is not destroyed.ATK 1900 DEF 800 Those are just examples, Marvel should be able to find all the OCG errors. And please don't post the title including "+1 reps for comments", you'll be ending rep spamming and its not appropriate. Link to comment
goldenboy820 Posted March 31, 2009 Author Report Share Posted March 31, 2009 Images' date=' please. i'd like to see the cards, they sound okay, but i'd like to see some pics.[/quote'] sorry. no pics.emperor, only you are complaining. if someone else says something then i'll change it, ok? Link to comment
EnkoMaun Posted March 31, 2009 Report Share Posted March 31, 2009 hmmm, this one's way better than Nightfalls, I can see that you based them on Graveyard-sendin', and fissured bridge is waaaay to OP. I'd try to drop the ATK bonus to 300, and without the extra 300, it should just give attack for monsters in the graveyard. Link to comment
leakybucket Posted March 31, 2009 Report Share Posted March 31, 2009 Couple typos, most likely made from rushed typing, but I like these cards! Can't wait to see images. Most Useful: End of the Light Favorite: Bleak End Slayer Link to comment
goldenboy820 Posted April 2, 2009 Author Report Share Posted April 2, 2009 BUMP!!!Tnx everyone, rep will be added.Also, updates will come today. I needed a little r&r from life but now I'm back and ready to make s'more cards! Link to comment
Infinitus Posted April 2, 2009 Report Share Posted April 2, 2009 Not too many OCG errors, Not overpowered, solid topic. Awesome, 9/10 Link to comment
goldenboy820 Posted April 2, 2009 Author Report Share Posted April 2, 2009 Tnx awesome66, I like your comment, rep will be coming your way!......tomorrow. Link to comment
Infinitus Posted April 2, 2009 Report Share Posted April 2, 2009 Let's see, a field spell for special summoning, I got oneDoom Grounds field spelldiscard two cards from your hand to the Graveyard to special summon 1 monster with "Doom" in it's card name to the field from your hand.actually golden, I think emperor is right, I don't think you can do the whole rep thing.EDITED Link to comment
goldenboy820 Posted April 2, 2009 Author Report Share Posted April 2, 2009 Fine, I did say if someone else said something. A promise is a promise.Anyway, the field spell will actually end up hurting my deck. Take a look 1 more time, and see what I mean. Link to comment
Infinitus Posted April 2, 2009 Report Share Posted April 2, 2009 one more word of advice, the moderaters would prefer you to look for ideas via PMyes, It would hurt you, let me edit that Link to comment
goldenboy820 Posted April 2, 2009 Author Report Share Posted April 2, 2009 Oh, it dosent really matter. If someone really feels THAT strongly about it and really wants to make a big funking fuss, they will report it, would they not? Link to comment
Infinitus Posted April 2, 2009 Report Share Posted April 2, 2009 I guess, by the way, I edited the spell I made for you Link to comment
goldenboy820 Posted April 3, 2009 Author Report Share Posted April 3, 2009 A.66 i tried giving you rep but it still dosent work...i'm about to update the cards. I will put in a modified version of your field spell later, tnx. Link to comment
EnkoMaun Posted April 3, 2009 Report Share Posted April 3, 2009 now these cards became solid, you've done a pretty good job with the new supports. Link to comment
goldenboy820 Posted April 3, 2009 Author Report Share Posted April 3, 2009 Tnx enkomaun, I don't know if I should continue this thread or make a new set (which just came to my head), these cards are simply good as they are right now...What should I do?... Link to comment
EnkoMaun Posted April 3, 2009 Report Share Posted April 3, 2009 i think this is enough, it's cool the way it isjust make a new one and cut a lil' bit on the darks, it started to get boring Link to comment
goldenboy820 Posted April 3, 2009 Author Report Share Posted April 3, 2009 Light it is, then.New thread coming soon, when I log off I won't be on a computer for about 2 dayz......I can use that time to perfect a new deck. Link to comment
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