sbdnate Posted March 31, 2009 Report Share Posted March 31, 2009 I think I might have missed one or two... Anyway, how useful are they nowadays? Link to comment Share on other sites More sharing options...
Flame Dragon Posted March 31, 2009 Report Share Posted March 31, 2009 Avarice is decent, but deck fattening is bad. Cup is a bit to risky since it can be a +1 or -3. Reckless is only really useful when stacked together. Link to comment Share on other sites More sharing options...
tonisanoob Posted March 31, 2009 Report Share Posted March 31, 2009 they are all useful and handy cards well exept cup of ace Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted March 31, 2009 Report Share Posted March 31, 2009 Reckless Greed is only really useful when 3 are activated at once by the controller. Pot of Avarice is OK but Deck fattening is bad. Cup of Ace is really more of a 50/50 +1. The risk however does not outweigh the reward. It is a +1 or a -3. Not good. Link to comment Share on other sites More sharing options...
Exiro Posted March 31, 2009 Report Share Posted March 31, 2009 PoA: Very useful in Rescue Cat Synchro, but I don't know other decks that need Deck Fattening.CoA: 50% a +1, 50% a -3 and therefore on average a -1, which is bad. With Second Coin Toss, it's 75% on a +1 and 25% on a -3, which makes an average of 1.5. A 1.5 is decent, but requires 2 specific cards that are nearly useless without each other. The only other use I see for it is with Summon Priest.RG: Very usefull, especially in extreme LS, with Mask of Darkness, in fast decks in general (because you'll have a high chance of getting more of them at the same time) and in OTK decks. Link to comment Share on other sites More sharing options...
tonisanoob Posted March 31, 2009 Report Share Posted March 31, 2009 ykno deck fattening is worth a +1 also resykeing (how do you spell this word btw!) apprentice magicans and volcanic shells ect is great! Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted March 31, 2009 Report Share Posted March 31, 2009 Reckless: 3 or 0 card. I say 0. I've always said 0.Ace: Eh, luck based, but still banned on a decent list.Avarice: Situational-ish, and a pretty negative cost. <_< (Also, TC forgot Fifth's Hope.) Link to comment Share on other sites More sharing options...
werewolfjedi Posted March 31, 2009 Report Share Posted March 31, 2009 ykno deck fattening is worth a +1 also resykeing (how do you spell this word btw!) apprentice magicans and volcanic shells ect is great! recycling is the word, and yes, recharging your monster engines with PoA is a good thing.I run 1 for my apprentices. Link to comment Share on other sites More sharing options...
Exiro Posted March 31, 2009 Report Share Posted March 31, 2009 resykeing (how do you spell this word btw!) Gawd, Toni, gawd. Link to comment Share on other sites More sharing options...
sbdnate Posted April 1, 2009 Author Report Share Posted April 1, 2009 Also' date=' TC forgot Fifth's Hope.[/quote'] Is it even worth putting up there? Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted April 1, 2009 Report Share Posted April 1, 2009 Boss Rush loves Avarice. Link to comment Share on other sites More sharing options...
SephirothKirby Posted April 1, 2009 Report Share Posted April 1, 2009 Seaking loves avarice. Link to comment Share on other sites More sharing options...
Aximil Posted April 1, 2009 Report Share Posted April 1, 2009 PoA: I don't know other decks that need Deck Fattening. Crystal Beasts need it. If it's run like mine, or most others I've seen, you run out of the CBs that are in your deck really fast do to mass Pegasus swarming. Still, PoA is situational. Only good in decks that either like deck fattening, can deal with deck fattening, or need to keep certain monsters in their deck. Link to comment Share on other sites More sharing options...
Aelsthla-Mental Posted April 1, 2009 Report Share Posted April 1, 2009 How about Chaos Greed? You might be able to slip that one in. Alas, what's needed to be said about those others has been said. I mean, what cards would make your opponent drawing two extra a good thing? Appropriate? HAH, not likely, and really doesn't eliminate the problem anyway. Link to comment Share on other sites More sharing options...
Tabris Posted April 1, 2009 Report Share Posted April 1, 2009 The Beginning of the End? The Legacy of Yata-Garasu? Link to comment Share on other sites More sharing options...
Father Wolf Posted April 1, 2009 Report Share Posted April 1, 2009 The Beginning of the End? The Legacy of Yata-Garasu? Legacy is a +0 so it doesnt fit the thread. Beginning is a +2 it also doesnt fit the thread Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted April 1, 2009 Report Share Posted April 1, 2009 Legacy can be a +1 :P Link to comment Share on other sites More sharing options...
Father Wolf Posted April 1, 2009 Report Share Posted April 1, 2009 Legacy can be a +1 :P no it cant unless some anti-Beings used it. What if there where Anti-Beings they grow a bean stalk to hell? Link to comment Share on other sites More sharing options...
Dragonzord Posted April 1, 2009 Report Share Posted April 1, 2009 Fragrance Storm? Link to comment Share on other sites More sharing options...
Father Wolf Posted April 1, 2009 Report Share Posted April 1, 2009 Fragrance Storm? Fragrance Storm is -1 to a 0 still not a +1 Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted April 1, 2009 Report Share Posted April 1, 2009 Legacy can be a +1 :P Only if your opponent runs Spirits. Any other way to get the "draw 2" effect leads to a +0 for you. Link to comment Share on other sites More sharing options...
Morgan LeFlay Posted April 1, 2009 Report Share Posted April 1, 2009 Spirit + Creature Swap (-1 so far) then Legacy to draw-2 (+0) and end of turn spirit returns (+1) Legacy is still causing a +1 in itself :P Link to comment Share on other sites More sharing options...
Dragonzord Posted April 1, 2009 Report Share Posted April 1, 2009 Fragrance Storm? Fragrance Storm is -1 to a 0 still not a +1 I fully admit I may be misunderstanding the whole +1 concept, but isn't it a +1 if you destroy your opponent's plant? Link to comment Share on other sites More sharing options...
Father Wolf Posted April 1, 2009 Report Share Posted April 1, 2009 Fragrance Storm? Fragrance Storm is -1 to a 0 still not a +1 I fully admit I may be misunderstanding the whole +1 concept' date=' but isn't it a +1 if you destroy your opponent's plant?[/quote'] yeah but u still have to spend a card to give your opponent a plant unless its a mirror match Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted April 1, 2009 Report Share Posted April 1, 2009 If you use Black Garden or the token producing plants you can easily give your opponent's plants without wasting cards on it. Link to comment Share on other sites More sharing options...
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