Haou Devil 12 Posted March 29, 2009 Report Share Posted March 29, 2009 Sorry about the title. I couldn't think of another name for it. Anyways, I'm about to show you how Union monsters and Tuner monster combine their abilities. [spoiler=Monsters] [spoiler=Level 4 or lower]Union Tuner - MechEARTH / Level 3[Machine/Union]ATK/800 DEF/800This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, return 1 monster on the field to the owner's Deck. Union Tuner - SerpentWATER / Level 3[sea Serpent/Union]ATK/500 DEF/500This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, draw 2 cards. Union Tuner - SalamanderFIRE / Level 3[Reptile/Union]ATK/600 DEF/600This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, increase the Synchro Monsters ATK by this card's ATK. Union Tuner - FalconWIND / Level 3[Winged-Beast/Union]ATK/400 DEF/400This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, increase your Life Points by the equipped monsters ATK. Union Tuner - WolfDARK / Level 3[beast/Union]ATK/900 DEF/900This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, Special Summon this card to your opponent's side of the field. Union Tuner - FireflyLIGHT / Level 3[insect/Union]ATK/700 DEF/700This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, add 1 card from your Graveyard to your hand. Union Tuner - CentaurEARTH / Level 3[beast-Warrior/Union]ATK/1000 DEF/1000This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, select 1 monster on your field, the selected monster can attack twice on the same Battle Phase. Union Tuner - Sea WarriorWATER / Level 3[Warrior/Union]ATK/1200 DEF/1200This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, Special Summon 1 monster with "Union Tuner" in their name from your Graveyard. Union Tuner - DragonFIRE / Level 3[Dragon/Union]ATK/1250 DEF/1250This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, inflict 500 points to your opponent for every card in your hand. Union Tuner - EagleWIND / Level 3[Winged-Beast/Union]ATK/1100 DEF/1100This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, look at your opponent's hand, select 1 card and add it to your hand. Union Tuner - PsychicDARK / Level 3[Psychic/Union]ATK/1000 DEF/1000This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, take control of 1 of your opponent's monsters until the End Phase of the turn. Union Tuner - Lightning TigerLIGHT / Level 3[Thunder/Union]ATK/1300 DEF/1300This card is also treated as a Tuner monster. Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, add monsters with "Union Tuner" in their name to your hand equal to the level of the equipped monster. [spoiler=Synchro Monsters]Union Tuner - Blaze HawkFIRE / Level 5[Pyro/Synchro/Union]ATK/1600 DEF/1600"1 Tuner"+"1 or more non-Tuner monsters" Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, Special Summon this card from your Graveyard. Union Tuner - Ocean SnakeWATER / Level 5[Aqua/Synchro/Union]ATK/1500 DEF/1500"1 Tuner"+"1 or more non-Tuner monsters" Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, decrease the ATK of 1 monster on the field by 1000. Union Tuner - Whirlwind BatWIND / Level 5[Winged-Beast/Synchro/Union]ATK/1800 DEF/1800"1 Tuner"+"1 or more non-Tuner monsters" Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, return all Spell & Trap Cards on the field to the Deck. Union Tuner - Botanical FoxEARTH / Level 5[beast/Synchro/Union]ATK/1400 DEF/1400"1 Tuner"+"1 or more non-Tuner monsters" Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, Special Summon 1 "Plant Token"(LV2/EARTH/Plant/Token/ATK/800 DEF/800) Union Tuner - Electrical HornetLIGHT / Level 5[insect/Synchro/Union]ATK/1700 DEF/1700"1 Tuner"+"1 or more non-Tuner monsters" Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, decrease the ATK of 1 monster on the field by half. Union Tuner - Shadow WolfDARK / Level 5[beast/Synchro/Union]ATK/1900 DEF/1900"1 Tuner"+"1 or more non-Tuner monsters" Once per turn, you can equip this card to a face-up monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster becomes a Tuner monster. If the equipped monster is used for a Synchro Summon, destroy 1 monster on the field. [spoiler=Spells]Union Synchro Draw[Continuous Spell]If you control a monster equipped with a Union monster with "Union Tuner" in their name, If the equipped monster was used in a Synchro Summon, draw 2 cards for each monster equipped with a Union monster with "Union Tuner" in their name. Unified Utopia[Field Spell]When a monster with "Union Tuner" in its name is equipped to a monster you control, if the equipped monster was used in a Synchro Summon, Special Summon the "Union Tuner" monsters equipped to the equipped monster. All monsters with "Union Tuner" in their name gains 500 ATK & DEF when Special Summoned by this card's effect. Once per turn, unequip 1 "Union Tuner" monster, the unequipped "Union Tuner" monster can attack your opponent directly. Multi-Union[Continuous Spell]Once per turn, select 1 monster on your field. If the selected monster is equipped with 1 Union monster or 1 or more "Union Tuner" monsters, equip as many Union monsters or "Union Tuner" monsters from your Deck to the selected monster. Tuner Switch[spell]Select 1 "Union Tuner" monster on the field. The selected "Union Tuner" monster is treated as a Tuner monster until the End Phase of the turn. [spoiler=Traps]Broken Union[Counter Trap]When your opponent equips a Union Monster to one of his/her monsters, destroy the equipped monster and Special Summon the Union Monster to your side of the field. Union Cannon[Continuous Trap]Each time a Union monster uses its effect to equip to 1 face-up monster on the field, inflict 500 points of damage to your opponent. By tributing 1 "Union Tuner" monster on your side of the field, inflict 1000 points of damage to your opponent. This set is now finished. Let me know how you like the idea. Until then, KEEP ON DUELING!! Link to comment
EnkoMaun Posted March 29, 2009 Report Share Posted March 29, 2009 wow, that actually looks pretty good. Link to comment
Haou Devil 12 Posted March 30, 2009 Author Report Share Posted March 30, 2009 Let me know what you think of it. Link to comment
EnkoMaun Posted March 30, 2009 Report Share Posted March 30, 2009 hmmm... they look like they could fit any deck, that focuses on Synchro summoning and stuff. And I kinda dig Union monsters, I played with a VWXYZ deck for a very long time. I'd really love it if you'd make some synchro monsters that match the strategy of these, or even fusions of these union monsters, with some effects that would give these cards repeatability (like special summoning them back on the field) And I got this idea, use it if you'd wish: Union Gunner (* * * *) EARTHMachine/Effect --- ATK ? DEF 1500This card can be equipped with several Union Monsters. Increase the ATK of this card by 500 for each Union Monster equipped. If this card would be destroyed, you may destroy a Union Monster equipped to this card instead. Link to comment
Haou Devil 12 Posted March 30, 2009 Author Report Share Posted March 30, 2009 Cool idea, EnkoMaun. But with what you said about making Synchro Monsters that fit the strategy, that I can't. I mean I know Armory Arm is a Union Monster, but I can't think of any Synchro Monsters that might help me in this kind of strategy. Link to comment
.Requiem Posted March 30, 2009 Report Share Posted March 30, 2009 Who great union monsters that are tuners >_> really unoriginal name. Concept seems fine I guess. Link to comment
danman Posted March 30, 2009 Report Share Posted March 30, 2009 Call it Tunerian or something...lol Link to comment
Mysty Posted April 12, 2009 Report Share Posted April 12, 2009 Cool idea. There is one important detail you missed: the other abilities associated with union. Those abilities are "(A monster can be equipped with one union monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)" Otherwise, these cards are pseudo-Unions, like Armory Arm. Then you could just make the subtype Tuner. Overall, good idea, but the subtypes don't seem to mix well together. Nice try though. Link to comment
LostLetter227 Posted April 13, 2009 Report Share Posted April 13, 2009 Mixing unions with tuners is a horrible idea. You only need the tuners on the field. That's it. No sense of equipping if you're going to send in a Synchro monster. Link to comment
leakybucket Posted April 15, 2009 Report Share Posted April 15, 2009 Neat idea, but i think it may bring up an issue. If a union monster causes its host to be a tuner, is the union considered in the number of levels? Link to comment
LostLetter227 Posted April 15, 2009 Report Share Posted April 15, 2009 Neat idea' date=' but i think it may bring up an issue. If a union monster causes its host to be a tuner, is the union considered in the number of levels?[/quote'] No. Link to comment
Haou Devil 12 Posted April 29, 2009 Author Report Share Posted April 29, 2009 New Synchro monsters added. Link to comment
enzane Posted April 29, 2009 Report Share Posted April 29, 2009 They're actually pretty cool, I like it. Link to comment
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