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Duel Academy. New Assignment for the Third Semester!!!


legendhiro

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My bro just got me the Red Dragon Archfiend Tin. He got himself the Stardust tin' date=' the 5D's Starter, and a few boosters, all 5D's. And he's moving to Georgia on August 1, and said I get all of those too!

[/quote']

 

If no one saw this... Imo, it's awesome!

 

Yes.

You're a good boy.

 

Now for something completely different: stories about Card Games.

If you also want the character limit removed in the Fanfic section, say "aye!".

*aye!*

Saying "aye!" is not enough.

Click this link!

http://forum.yugiohcardmaker.net/thread-121575-page-1.html

The United states of Fanfiction thank you for your support.

Hope. Change. Fanfiction.

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Hey guys, sorry about not working on the YVD project recently. So I decided to do something Special.

 

Forget that Duel Masters set I mentioned. I'm going to make a secondary set....That has NOTHING BUT THE DA CUSTOM CARDS!

 

Yes! Any card sets from Duel Academy members that are sent to me shall be incorporated into this Special Set. However, there are SOME cards that will remain. Staples, you could say. Like Heavy Storm, Mirror Force, and the like.

 

So far, my Nachash Bare'ach Set is the only set ready to be included. So, come on and send me ur Setz!

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The idea is good but the should be a few guidelines on what can we post.

 

EDIT: BTW I've seen many people making them So I wanna make one too...PTD/Buster!

The most interesting thing I wanna you to jusge is the custom pic made by me!

EN-JP

powertooldragonassaultm.jpghyujhyu.jpg

EFFECT: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". Once per turn, during your Main Phase, you can select 1 Equip Spell Cards from your Deck and add it to your hand. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the Graveyard instead. Each time a Equip Spell Card is sent to the Graveyard, destroy 1 card your opponent controls. When this card on the field is destroyed, you can Special Summon 1 "Power Tool Dragon" from your Graveyard.

 

EXTRA! Ghost Rare!+Holo Rare!

powertooldragonassaultm.jpgpowertooldragonassaultmi.jpg

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yo all! sorry i've been absent. there were storms on and off the last couple of days, and my outlets aren't grounded so i opted to shut my computer down for awhile, rather it get fried.

 

more assignments are in the works, as is a new debate.

 

also, Chaos Impact™ has joined the club.

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Wisdom Innocence

Wisdom Innocence

 

Was bored when making this >_> tell me what you think. I was experimenting and came up with this' date=' meh this came out. [/i']

Was bored when making this >_> tell me what you think. I was experimenting and came up with this, meh this came out.

 

43681f.jpg

p><p>[center][img]<a href=http://img19.imageshack.us/img19/9306/43681o.jpg' alt='43681o.jpg'>[/center]

 

If you control an "Innocence" monster, you can pay 800 Life Points to Special Summon this card from you Graveyard. Once per turn, you can discard 1 card from your hand to put 1 Innocence Counter on this card for each Spell and Trap Card you control (max. 3). Once per turn, you can remove 2 Innocence Counters from, this card to randomly reveal 1 card in your opponent's hand. If the revealed card is a Monster Card, your opponent can Special Summon it in Defense Position and you can add 1 "Innocence" monster from your Deck, to your hand. The monster Special Summoned by this effect cannot switch its Battle Position and cannot be Tributed for a Tribute Summon. You cannot Special Summon a Level 4 or lower "Innocence" monster the turn this effect is activated.

If you control an "Innocence" monster, you can pay 800 Life Points to Special Summon this card from you Graveyard. Once per turn, you can discard 1 card from your hand to put 1 Innocence Counter on this card for each Spell and Trap Card you control (max. 3). Once per turn, you can remove 2 Innocence Counters from, this card to randomly reveal 1 card in your opponent's hand. If the revealed card is a Monster Card, your opponent can Special Summon it in Defense Position and you can add 1 "Innocence" monster from your Deck, to your hand. The monster Special Summoned by this effect cannot switch its Battle Position and cannot be Tributed for a Tribute Summon. You cannot Special Summon a Level 4 or lower "Innocence" monster the turn this effect is activated.

 

Which fail is better >_>

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