Mister Sir Posted March 24, 2009 Report Share Posted March 24, 2009 I just thought about using Future Fusion while D. Fissure is on the field, then End Phase Spamming with Scout Planes. Thoughts? Link to comment Share on other sites More sharing options...
LostLetter227 Posted March 26, 2009 Report Share Posted March 26, 2009 How are you going the fuse the Scout Planes? Link to comment Share on other sites More sharing options...
Mister Sir Posted March 26, 2009 Author Report Share Posted March 26, 2009 You don't fuse them, just dump with CyDra for Scout Plane spammage. Link to comment Share on other sites More sharing options...
Azuh Posted March 26, 2009 Report Share Posted March 26, 2009 You don't fuse them' date=' just dump with CyDra for Scout Plane spammage.[/quote'] Chimeratech with Future Fusion doesn't work Link to comment Share on other sites More sharing options...
Smeg Posted March 26, 2009 Report Share Posted March 26, 2009 You don't fuse them' date=' just dump with CyDra for Scout Plane spammage.[/quote'] Chimeratech with Future Fusion doesn't work Future fusion Chim > Overload > Chimmy > One of the most well known combos. Chim does work with it. Link to comment Share on other sites More sharing options...
Exiro Posted March 28, 2009 Report Share Posted March 28, 2009 Scout Plane Plasma Spam?funk yeah! Problem is that Future Fusion is limited. Link to comment Share on other sites More sharing options...
Mister Sir Posted March 28, 2009 Author Report Share Posted March 28, 2009 Scout Plane Plasma Spam?f*** yeah! Problem is that Future Fusion is limited. Yeah. This was a quick thing I thought of. I might try it >_> Link to comment Share on other sites More sharing options...
LostLetter227 Posted March 28, 2009 Report Share Posted March 28, 2009 But in the 2nd turn after FF fuses, Ctech will send to the Graveyard all cards on your field ( including D-Fissure ) to the Graveyard, not remove them from play. Link to comment Share on other sites More sharing options...
Exiro Posted March 28, 2009 Report Share Posted March 28, 2009 But in the 2nd turn after FF fuses' date=' Ctech will send to the Graveyard all cards on your field ( including D-Fissure ) to the Graveyard, not remove them from play.[/quote'] So they get removed from play.I don't see the problem with that. Link to comment Share on other sites More sharing options...
Mister Sir Posted March 28, 2009 Author Report Share Posted March 28, 2009 You just use FF to dump. That's really the only purpose it serves... <. Link to comment Share on other sites More sharing options...
LostLetter227 Posted March 28, 2009 Report Share Posted March 28, 2009 But in the 2nd turn after FF fuses' date=' Ctech will send to the Graveyard all cards on your field ( including D-Fissure ) to the Graveyard, not remove them from play.[/quote'] So they get removed from play.I don't see the problem with that. I don't think you even read my post. Since all cards on your side of the field are sent to the Graveyard at the same time, D-Fissure's effect does not activate. Meaning, 3 Scout Planes in the Grave, not in the other dimension. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted March 29, 2009 Report Share Posted March 29, 2009 I don't think YOU understand, what happens when Chimeratech is summoned is irrelevant, it's what happens after FF is activated that's the important part. Link to comment Share on other sites More sharing options...
Angel Of Death Posted March 29, 2009 Report Share Posted March 29, 2009 ......................... Link to comment Share on other sites More sharing options...
Mister Sir Posted March 29, 2009 Author Report Share Posted March 29, 2009 ......................... Thanks for that tidbit. It's changed my entire perspective. Any other thoughts on this? Link to comment Share on other sites More sharing options...
Exiro Posted March 31, 2009 Report Share Posted March 31, 2009 But in the 2nd turn after FF fuses' date=' Ctech will send to the Graveyard all cards on your field ( including D-Fissure ) to the Graveyard, not remove them from play.[/quote'] So they get removed from play.I don't see the problem with that. I don't think you even read my post. Since all cards on your side of the field are sent to the Graveyard at the same time, D-Fissure's effect does not activate. Meaning, 3 Scout Planes in the Grave, not in the other dimension. Oh, you're right.Well, a 2-card combo that let's you spam 3 Scout Planes for a few turns, of which you can tribute summon once, is still quite decent. But yeah, the downside of Chimeratech kind of sucks.Let's see what we can do with this....Angel 07Vanity's RulerChristiaBarbaros to nuke opponent's field and activate Skill Drain laterMagic Reflector; you can tribute the Scout Planes for anythingCourt Customs; Dimensional Fissure = Macro Cosmos; you can tribute the Scout Planes for anythingIt's sad that this makes it a 3-card combo or limits the amount of cards you can use it for, but it's still a very decent engine. Link to comment Share on other sites More sharing options...
Spiff! Posted March 31, 2009 Report Share Posted March 31, 2009 Simple, Cydra+3 Scouts,Overload, have him get destroyed or something, or keep him out, end of turn you get lovely Scouts. Link to comment Share on other sites More sharing options...
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