.:pyramid:. Posted March 21, 2009 Report Share Posted March 21, 2009 18| Monsters 3| Light and Darkness Dragon3| Red Eyes Darkness Metal Dragon3| Dark Horus1| Chaos Sorcerer 3| Totem Dragon1| Dandylion (not sure on)2| Phantom Of Chaos2| Red-Eyes Wyvern 16| Spells 2| Foolish Burial1| Monster Gate1| Card Of Safe Return3| Trade-in2| Allure Of Darkness3| Hand Destruction1| Mystical Space Typhoon1| Heavy Storm1| Future Fusion1| Monster Reborn 6| Traps 1| Return From The Different Dimension2| Threatening Roar3| Solemn Judgmen 15| Extra Deck generic 15| Side Deck 3| Core Chimair Drago12| help Link to comment Share on other sites More sharing options...
Phantom Roxas Posted March 21, 2009 Report Share Posted March 21, 2009 -3 Dark Horus+1 Armageddon Knight+1 PSZ+1 DAD Link to comment Share on other sites More sharing options...
Tronta Posted March 21, 2009 Report Share Posted March 21, 2009 ok, theres no lightsworns here, you have no reason to call this abomination twilight. may i recommend:zenchaosblacklight any of those is lovely. then:drop ladd entirely.drop totem.in fact, drop a lot of this.its mostly pointless.ladd slows you down as much as it does your opponent.then the rest of the deck becomes useless. also, bad fix is bad.what niev card could he possibly use psz with in that deck?he can make a level 6 with half of it, whoopdeedoo, but the only level 8 is with chaos, and hes strong enough on his own.then you turned around and made his redrum useless by removing the only worthwhile not-nomi, not-redrum dragon in the deck. then you give him deaddrawdad? smooth.at least arma is a good idea, but probably not over another poc. i suggest dropping ladd for blue eyes, then dropping your lower levels for:3 pocs3 wyvern2 masked dragonsand a twin headed behemoth. your mt lineup is also a bit trolly. drop the roars, you wont need themthat otk is great with return, but you need a bit more in field clearing for that.may i recommend a cold wave? or a trunade. -2 roar+1 trunade or cold wave-3 hand destruction+2 arma+1 card trooper you need more monsters to make gate work, and to maintain a field presence.this should work well.or better at least. all fixes:-1 dandy-3 totem-3 ladd-2 roar-3 hand destruction +1 trunade or cold wave+2 arma+1 card trooper+1 poc+1 wyvern+2 masked dragons+1 twinheaded behemoth+3 blue eyes enjoy. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted March 21, 2009 Author Report Share Posted March 21, 2009 ok' date=' theres no lightsworns here, you have no reason to call this abomination twilight. may i recommend:zenchaosblacklight any of those is lovely. then:drop ladd entirely.drop totem.in fact, drop a lot of this.its mostly pointless.ladd slows you down as much as it does your opponent.then the rest of the deck becomes useless. also, bad fix is bad.what niev card could he possibly use psz with in that deck?he can make a level 6 with half of it, whoopdeedoo, but the only level 8 is with chaos, and hes strong enough on his own.then you turned around and made his redrum useless by removing the only worthwhile not-nomi, not-redrum dragon in the deck. then you give him deaddrawdad? smooth.at least arma is a good idea, but probably not over another poc. i suggest dropping ladd for blue eyes, then dropping your lower levels for:3 pocs3 wyvern2 masked dragonsand a twin headed behemoth. your mt lineup is also a bit trolly. drop the roars, you wont need themthat otk is great with return, but you need a bit more in field clearing for that.may i recommend a cold wave? or a trunade. -2 roar+1 trunade or cold wave-3 hand destruction+2 arma+1 card trooper you need more monsters to make gate work, and to maintain a field presence.this should work well.or better at least. all fixes:-1 dandy-3 totem-3 ladd-2 roar-3 hand destruction +1 trunade or cold wave+2 arma+1 card trooper+1 poc+1 wyvern+2 masked dragons+1 twinheaded behemoth+3 blue eyes enjoy.[/quote'] your trying to make it a more generic hopeless dragon deck. btw a lot of my first turns i get ladd out (stand by phase = hand destruction , ditch totem and redrum, revive totem with effect, remove to summon ladd) and the fact it sp summons after a monster afterward s(which is normally redrum) resulting in my opponent in using a lot of their resources meaning a lot more chance of otking, i know it slows the game down for me, however a big problem with hopeless dragon is that you can be sitting their for a turn or 2 with nothing at least now iv solved the problem by forcing me to save my resources. however i do agree with your cold wave comment, because i end up never using my roars sometimes. Link to comment Share on other sites More sharing options...
Mister Sir Posted March 21, 2009 Report Share Posted March 21, 2009 I have to say, I like the deck a lot. But... 3 LaDD... + 3 Dark Horus... + 3 Trade In = OWAIT. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted March 21, 2009 Author Report Share Posted March 21, 2009 I have to say' date=' I like the deck a lot. But... 3 LaDD... + 3 Dark Horus... + 3 Trade In = OWAIT.[/quote'] i was thinking about adding grandora aswell Link to comment Share on other sites More sharing options...
Tronta Posted March 21, 2009 Report Share Posted March 21, 2009 sigh, do what you will. Link to comment Share on other sites More sharing options...
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