tommers2008 Posted March 20, 2009 Report Share Posted March 20, 2009 This idea came to me and i just taught ah for fun why not... And it has turned out to be an ok deck.. I no i need to change some things so any help would be great.. Monsters: 18Gene Warped Warwolf x3Vorse Raider x3Archfiend Soilder x3Luster Dragon x3Cyber-Tech Alligator x2Blue Eyes White Dragon x1Fusilier Dragon, the Dual-Mode Beast x1Lycanthrope x2 Spells: 15Monster Reborn x1United We Stand x1Heavy Storm x1Foolish Burial x2Swing of Memories x3Syntesis Spell x2MST x1Heart of the Underdog x3Cost Down x1 Traps: 11Common Charity x3Dimensional Prison x3PWWB x3Skill Drain x1Solemn Wishes x1 Link to comment Share on other sites More sharing options...
Spiff! Posted March 20, 2009 Report Share Posted March 20, 2009 +1 Exodia, -5 any non-monsters. Link to comment Share on other sites More sharing options...
tommers2008 Posted March 20, 2009 Author Report Share Posted March 20, 2009 I don't think so, i see it could work good as alt win condition but my deck is focusing on a different strategy... I could lose a few s/t's i have experienced a dead hand once or twice Link to comment Share on other sites More sharing options...
Spiff! Posted March 20, 2009 Report Share Posted March 20, 2009 -2 Foolish Burial, +2 Opticlops (he's awesome) -1 MST -1 Common Charity-1 D-prison-1 PWWB Link to comment Share on other sites More sharing options...
dead draw Posted March 20, 2009 Report Share Posted March 20, 2009 -2 Lycanthrope-2 Synthesis Spell-2 Cyber Tech Alligator-2 Foolish Burial-1 BEWD-1 Cost Down-1 Solemn Wishes-1 Dimensional Prison-1 PWWB-1 Common Charity+3 Solemn Judgement+2 Insect Knight+2 Frostosaurus+2 Non-Spellcasting Area+2 Fusilier Dragon+1 Smashing Ground *whew* hope this helps Link to comment Share on other sites More sharing options...
Smeg Posted March 20, 2009 Report Share Posted March 20, 2009 Needs moar skill drain and fullisererrs. Link to comment Share on other sites More sharing options...
dead draw Posted March 21, 2009 Report Share Posted March 21, 2009 whoops I meant:-2 Lycanthrope-2 Synthesis Spell-2 Cyber Tech Alligator-2 Foolish Burial-1 BEWD-1 Cost Down-1 Solemn Wishes-1 Dimensional Prison-1 PWWB-1 Common Charity+3 Solemn Judgement+2 Skill Drain+2 Frostosaurus+2 Fusilier Dragon+1 Non-Spellcasting Area+1 Smashing Ground+1 Insect Knight I am a fan of Vanilla decks, but without their proper support cards you're better off running a Skill Drain deck. Link to comment Share on other sites More sharing options...
tommers2008 Posted March 23, 2009 Author Report Share Posted March 23, 2009 Thanks for input greatly appreciated, but i won't be using 2many of you're ideas because of my way of working this deck... Its to use common charity and heart of underdog to draw cards, solemn (wishes) to keep my lp up high while using my high atk monsters to beatdown opponent.. Im not going for basic skill drain its just in there if needed, lycanthrope was just for fun but i could lose him that free's up 4 cards, think i will drop cyber-tech for frostosaurus, keep foolish it can help me for swing so maybe i will run something like this... Monsters: 17Gene Warped Warwolf x3Vorse Raider x3Archfiend Soilder x3Luster Dragon x3Frostosaurus x3Blue Eyes White Dragon x1Fusilier Dragon, the Dual-Mode Beast x1 Spells: 13Monster Reborn x1United We Stand x1Heavy Storm x1Foolish Burial x2Swing of Memories x3MST x1Heart of the Underdog x3Ancient Rules x1 Traps: 11Common Charity x3Dimensional Prison x3PWWB x3Skill Drain x1Solemn Wishes x1 Please keep your tips coming, please try focus on the way im running this deck, if you don't please state what way you think you're tip would improve the deck... Link to comment Share on other sites More sharing options...
dead draw Posted March 23, 2009 Report Share Posted March 23, 2009 trust me, max out skill drain. Fusilier is pretty pointless in this deck without it. drop the Solemn Wishes to fit at least one more in. switch all three PWWB to Solemn Judgements. Bottomeless beats Dimensional Prison - it can stop Monarchs (and several other cards) before their effects activate. and why three Heart of the Underdogs when you only have 16 normal monsters? try this: Monsters: 17Gene Warped Warwolf x3Vorse Raider x3Archfiend Soilder x3Luster Dragon x3Frostosaurus x3Fusilier Dragon, the Dual-Mode Beast x2 Spells: 13Monster Reborn x1Non-Spellcasting Area x2Heavy Storm x1Foolish Burial x2Swing of Memories x3MST x1Heart of the Underdog x2Smashing Ground x1 Traps: 10Common Charity x3Bottemless Trap Hole x2Solemn Judgement x3Skill Drain x2 I think I deserve a rep for this :D Link to comment Share on other sites More sharing options...
tommers2008 Posted March 23, 2009 Author Report Share Posted March 23, 2009 I don't think you do sorry... You're deck change is not for me but thanks anyway.. Link to comment Share on other sites More sharing options...
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