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Hour of the Shinobi


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Tell me what u think

 

15 1-4 * monsters

 

3x Ninja Grandmaster Sasuke

3x Lady Ninja Yae

3x Strike Ninja

2x Goe Goe the Valent Ninja

2x Gene Warped Warewolf

2x Des Kangoroo

 

3 5-6 * monsters

 

3x Raiza

 

2 7-12 * Monsters

 

Green Baboon, Guardian of the Forest

Phoenix *forgot the rest*

 

10 spell

 

2x Fuhma Shurikan

2x Recruitment of the Army

2x The Warrior returning Alive

2x The Allied Forces

Prematual Barial

Lightning Vortex

 

10 traps

 

2x Ninjutsu Art of Transformation

2x Ninjutsu Art of Decoy

2x Sakuretsu armor

2x Covering Fire

Mirror Force

Magical Cylinder

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cybers dont work in this deck, i use this deck in irl and DMAR and have tried cybers in both versions.

 

trust me this deck is 32 and 0 irl and 20 and 4 in DMAR

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