LostLetter227 Posted March 15, 2009 Report Share Posted March 15, 2009 I got this idea when looking through my Machine Dupe cards and Limiter Removal. Find as many Adv Format OTKs possible with Machine Duplication. I believe there are tons out there, and I bet they are all bad. But it's still fun to find out! Here are some examples to get you started: Fusilier the Dual Mode Beast + Shooting Star Bow - Ceal to lower ATK to 400 + Machine Duplication + Skill Drain / Limiter RemovalThis one gives you 3 Fusiliers with 2800 ATK. OTK. Injection Fairy Lily + DNA Surgery to Machine + Machine Duplication = 3400 ATKers ( 6000 lp needed )Self Explanatory. 3400 ATK Lilies. OTK. Ultimate Baseball Kid + DNA Surgery to Machine + Machine Duplication = 2500 ATK Kids, use effect for final blow.2500x3= 7500 damage, but don't forget the mighty kid's 2nd effect. Just tribute another Kid for 500 damage. Bokoichi the Freightening Car --> Machine Duplicaion + Thousand Energy = 1500 ATK Bokoichis + Limiter Removal = 3000 ATK BokoichisSimply said. 3000x3 equals an OTK. Anyone got any? It would be fun to make a Deck implementing all of these. Link to comment Share on other sites More sharing options...
-Berserker- Posted March 15, 2009 Report Share Posted March 15, 2009 Don't forget Batteryman AA +DNAor larvae moth. hehe. Link to comment Share on other sites More sharing options...
LostLetter227 Posted March 15, 2009 Author Report Share Posted March 15, 2009 AA will have 1000 ATK. Unless you throw in a Starbow, there's no cake.I can't even explain how Larvae Moth would work. Link to comment Share on other sites More sharing options...
Azuh Posted March 15, 2009 Report Share Posted March 15, 2009 I wish people would read cards before they post them Fusiliers one wont work and will not OTK 1800+2800+2800 does not equal 8000 Link to comment Share on other sites More sharing options...
Exiro Posted March 15, 2009 Report Share Posted March 15, 2009 Fusilier OTK would only OTK with Limiter Removal. Nice OTKs, but the flaw I see is that they all use a bad card which you would only be running for the purpose of that OTK. Unless the deck can perform the OTK on turn 1 (FTK), which it can't because traps are required, it makes the deck somewhat weak. Link to comment Share on other sites More sharing options...
moneypony Posted March 15, 2009 Report Share Posted March 15, 2009 all of these would require a clear field and 3 specific cards,you have to provide a way to clear the field,but that would make it 4+ cards OTKsit would be very hard to actually pull these OTK off and there are other OTKs like Demise which provides a clear field and enough ATK to win Link to comment Share on other sites More sharing options...
Deity Marvel Posted March 15, 2009 Report Share Posted March 15, 2009 Hard to pull off, but still pretty simple. Link to comment Share on other sites More sharing options...
LostLetter227 Posted March 17, 2009 Author Report Share Posted March 17, 2009 Yeah, I know, but I just like finding out OTKs and stuff. :P Link to comment Share on other sites More sharing options...
iAmNateXero Posted March 17, 2009 Report Share Posted March 17, 2009 Scanner + Machine Dupe + Limiter. (Of course this combo sucks because you Need the opponent for synergy.) You could always + D.D. Crow for efficiency. Link to comment Share on other sites More sharing options...
LostLetter227 Posted March 17, 2009 Author Report Share Posted March 17, 2009 A viable OTK can't contain cards on the opponent's side of the field. Link to comment Share on other sites More sharing options...
moneypony Posted March 17, 2009 Report Share Posted March 17, 2009 A viable OTK can't contain cards on the opponent's side of the field. removing cards from play shouldn't count as the fieldand Magical Explosion FTK can still work even with cards on it,though,it would be a OTK if you activate it later Link to comment Share on other sites More sharing options...
Exiro Posted March 19, 2009 Report Share Posted March 19, 2009 A viable OTK can't contain cards on the opponent's side of the field. Wait' date=' what?A viable OTK is everything [i']but[/i] a combo that requires no cards on the opponent's side of the field... Link to comment Share on other sites More sharing options...
msarocks7 Posted July 26, 2009 Report Share Posted July 26, 2009 well there is a combo that only works if the side of the field is empty. 3 blue eyes white dragons and delta attacker. or 3 normal monsters with 2700 atk or more Link to comment Share on other sites More sharing options...
moneypony Posted July 27, 2009 Report Share Posted July 27, 2009 well there is a combo that only works if the side of the field is empty. 3 blue eyes white dragons and delta attacker. or 3 normal monsters with 2700 atk or more Necrobump / Obvious Combo / Terrible Combo Link to comment Share on other sites More sharing options...
Guest Posted July 27, 2009 Report Share Posted July 27, 2009 Wow, this thread is old. Link to comment Share on other sites More sharing options...
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