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Color Blob Cards


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Red Blob

FIRE/LV4/Warrior/Effect

1900 ATK / 0 DEF

 

If a "Blob" monster you control inflicts Battle Damage to your opponent, inflict 500 damage to your opponent.

 

Blue Blob

WATER/LV3/Warrior/Effect

400 ATK/ 2000 DEF

 

If a "Blob" monster you control inflicts Battle Damage to your opponent, you may switch the ATK and DEF of this card.

 

Yellow Blob

EARTH/LV1/Warrior/Effect

100 ATK / 100 DEF

 

FLIP: Slect 1 "Blob" monster you control. It can attack your opponent directly during your next Battle Phase. If it does, switch it to Defense Position after the Attack.

 

Green Blob

WIND/LV4/Warrior/Effect

1600 ATK / 1100 DEF

 

If a "Blob" monster you control inflicts Battle Damage to your opponent, Destroy 1 face-down card your opponent controls. If it is a Spell Card, you gain 600 Life Points.

 

Black Blob

DARK/LV6/Warrior

2400 ATK / 2000 DEF

 

A doppelganger to the Blobs, it packs a punch in combat but lacks the friendship and teamwork of the Blobs. It also lacks the ability to combine with other blobs.

 

White Blob

LIGHT/LV8/Fusion/Effect

2800 ATK / 1800 DEF

"Red Blob" + "Blue Blob" + "Yellow Blob" + "Green Blob"

 

When a "Blob" monster inflicts damage to your opponent, Special Sumon 1 Fusion "Blob" monster from your Fusion Deck. It is destroyed at the End of the turn.

 

Purple Blob

WATER/LV5/Fusion/Effect

"Red Blob" + "Blue Blob"

2000 ATK / 2000 DEF

 

When this card destroys a monster, Special Summon 1 "Blob Token" (DARK/LV1/Warrior-Type/0 ATK / 0 DEF). You can substitute a "Blob" Token for a "Blob" Fusion Material monster, except for "Purple Blob".

 

Orange Blob

FIRE/LV7/Fusion/Effect

3000 ATK / 0 DEF

 

"Red Blob" + "Yellow Blob"

 

Tribute 1 "Blob" monster you control to inflict 500 points of damage to your opponent.

 

Green Blob LV6

WIND/LV6/Fusion

2400 ATK / 2800 DEF

"Blue Blob" + "Yellow Blob"

 

Tribute a face-up "Green Blob" you control to discard up to 3 cards from your opponent's hand. You take damage equal to the number of cards discarded x300.

 

Paint Sword

Equip Spell

 

Equip only to a "Blob" Fusion monster. The equipped monster can attack twice in the same turn.

 

Blob's Trap Hole

Trap Card

 

Activate only when your opponent declares an Attack. Tribute 1 "Blob" monster you control to Negate the attack and Remove from Play the attacking monster.

 

Paint Mixer

Quick-Play Spell

 

If you have 2 or more "Blob" Fusion Material Monsters in your hand or field, you can substitue this card for "Polymerization". If activate this Effect during your opponent turn, the summoned monster can attack your opponent directly. If it does, you take damage equal to half the monster's original ATK.

 

Color World

Field Spell

 

Increase the ATK of all "Blob" monsters by 500. Tribute this card to destroy all monsters on the field.

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