Tekken Ham Posted March 10, 2009 Report Share Posted March 10, 2009 Fish OTK. Deck is pretty consistent, minor fixes may be needed, but for the most part I need help on my Side Deck. Monsters[21]:1x Chaos Sorcerer3x Deepsea Coelecanth 3x Royal Swamp Eel3x Golden Flying Fish2x Oyster Meister2x Unshaven Angler2x Mother Grizzly2x GK Spy1x GK Guard1x Breaker1x Deep Diver Spells[12]:3x Cold Wave2x Book of Moon1x Pot of Avarice1x Big Wave Small Wave1x B-Con1x Monster Reborn1x Heavy2x Magical Mallet Traps[7]:2x Fish Depth Charge3x Reckless Greed2x Threatening Roar Extra[15]:Generic Extra Deck Side Deck:2x Trap Eater Main issues include:BTHTaking down large monstersLack of OTK ready hands, they usually happen between Reckless and Mallet, but like everything, there's a probability of it failing.Lack of Side DeckProvide reasoning for your fixes or they will be ignored.All fixes I find helpful will earn a +rep for the fixer. Link to comment Share on other sites More sharing options...
Mister Sir Posted March 10, 2009 Report Share Posted March 10, 2009 Maybe... -1 Mallet+Giant Trunade-1 Cold Wave+1 POC Link to comment Share on other sites More sharing options...
Smeg Posted March 10, 2009 Report Share Posted March 10, 2009 -1 C-Wave+1 Fish Depth. If your getting crummy hands, draw power would be nice. Link to comment Share on other sites More sharing options...
Tekken Ham Posted March 10, 2009 Author Report Share Posted March 10, 2009 @Spawn, No reasoning behind it.Also, Mallet helps get out the pieces for the OTK, and Cold Wave is sexy in fish. Also, Cold Wave can disrupt opponents and it leads to an OTK, PoC doesn't OTK. @Jurrasic, Cold Wave helps OTK, Fish Depth Charge can barely be counted as draw power, and 3 of them did horrible in playtests. Also, help my Side Deck. Link to comment Share on other sites More sharing options...
Mister Sir Posted March 11, 2009 Report Share Posted March 11, 2009 @Spawn' date=' No reasoning behind it.Also, Mallet helps get out the pieces for the OTK, and Cold Wave is sexy in fish. Also, Cold Wave can disrupt opponents and it leads to an OTK, PoC doesn't OTK.[/quote'] I said maybe because I was unsure you would like the advice or not. Obviously you didn't. I was thinking of POC for Coelocanth and Sorc. Plus it gets away from BTH. Why Deep Diver? Link to comment Share on other sites More sharing options...
Tronta Posted March 11, 2009 Report Share Posted March 11, 2009 why only 1 bigsmall? Link to comment Share on other sites More sharing options...
Tekken Ham Posted March 11, 2009 Author Report Share Posted March 11, 2009 @Spawn, BTHing Canth isn't what I'm worried about, I can always call priority so Canth's loss is fine with me. PoC however, may dodge BTH, but there's nothing stopping them from BTHing my entire swarm of Fish, which kills my chances of winning. Deep Diver searches out Coelacanth and is a Grizzly target. @Tronta, I took that out of tea's build because I'm not going to have enough field presence to be able to fire off Big Wave more than once. Also, since I already burn through monsters with Canth, Big Wave adds on to that and burns my field presence up. Also, why the hell is no one helping with my Side Deck? Link to comment Share on other sites More sharing options...
Toffee. Posted March 11, 2009 Report Share Posted March 11, 2009 @TC: I know whare you got the deck name from. And you could, posibly, use a 2nd Gravekeeper's Guard. Its a 1900DEF verson of Hane-Hane Link to comment Share on other sites More sharing options...
Tekken Ham Posted March 11, 2009 Author Report Share Posted March 11, 2009 @TC: I know whare you got the deck name from. And you could' date=' posibly, use a 2nd Gravekeeper's Guard. Its a 1900DEF verson of Hane-Hane[/quote'] 1. Lulz.2. 2nd GK Guard has been considered from a convo with Benraino about GK Spy v. Guard, but overall I picked Spy because of its ability to grab more tribute fodder. Also, with the decline in Stardust usage I really don't see the use for a second one. Link to comment Share on other sites More sharing options...
Guest Star Posted March 11, 2009 Report Share Posted March 11, 2009 What about siding Jinzo? I know it seems silly, but it's not like you won't be able to Summon it easily. It would prevent BTH or other Traps that might hurt Coelacanth or your Fish swarm. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted March 11, 2009 Report Share Posted March 11, 2009 i have the same problem that even though i can win a lot you sometimes are waiting for the otk to finish. have you thought about monster gate??? for two reasons 1. you may luck out and summon Coelecanth2. your likely you gain a water monster for big wave Link to comment Share on other sites More sharing options...
Tekken Ham Posted March 11, 2009 Author Report Share Posted March 11, 2009 @Star, Siding Jinzo is an option, if I can find more, but I'd rather side Decree/main Decree. @pyramid, Yeah, living and waiting with the perfect OTK set-up is hard. I'll test Monster Gate, probably the first fix I've accepted on the Fish deck that I haven't come up with myself partially/entirely. What should I neg? Link to comment Share on other sites More sharing options...
.:pyramid:. Posted March 11, 2009 Report Share Posted March 11, 2009 i would - Golden Flying Fish for the monster gate, because if your trying to otk your not gonna need many fish Link to comment Share on other sites More sharing options...
Tekken Ham Posted March 12, 2009 Author Report Share Posted March 12, 2009 Golden Flying Fish is sexy in Fish, but I'll test the changes. Link to comment Share on other sites More sharing options...
Mister Sir Posted March 12, 2009 Report Share Posted March 12, 2009 What's wrong with Reasoning? :o^Prob a stupid question, but w/e Link to comment Share on other sites More sharing options...
Toffee. Posted March 12, 2009 Report Share Posted March 12, 2009 @TC: I know whare you got the deck name from. And you could' date=' posibly, use a 2nd Gravekeeper's Guard. Its a 1900DEF verson of Hane-Hane[/quote'] 1. Lulz.2. 2nd GK Guard has been considered from a convo with Benraino about GK Spy v. Guard, but overall I picked Spy because of its ability to grab more tribute fodder. Also, with the decline in Stardust usage I really don't see the use for a second one. 1. Narwals.2. I know that Spy has more DEF and the ability to grab another one, Just, It was an idea, On how on a rare chance You can end up with both Spys in your hand. Link to comment Share on other sites More sharing options...
Tekken Ham Posted March 12, 2009 Author Report Share Posted March 12, 2009 @TC: I know whare you got the deck name from. And you could' date=' posibly, use a 2nd Gravekeeper's Guard. Its a 1900DEF verson of Hane-Hane[/quote'] 1. Lulz.2. 2nd GK Guard has been considered from a convo with Benraino about GK Spy v. Guard, but overall I picked Spy because of its ability to grab more tribute fodder. Also, with the decline in Stardust usage I really don't see the use for a second one. 1. Narwals.2. I know that Spy has more DEF and the ability to grab another one, Just, It was an idea, On how on a rare chance You can end up with both Spys in your hand.Maybe, but even then Spy can fetch my last guard. Overall, Spy seems more helpful than Guard to the win condition of the deck, I might side a second Guard though. Link to comment Share on other sites More sharing options...
Tekken Ham Posted March 13, 2009 Author Report Share Posted March 13, 2009 Bump.STILL need help on the side, although I have a rough idea. Monsters[3]:1x Dragonic Knight2x Trap Eater Traps[10]:1x Oppression2x Cloak and Dagger2x Evac Device2x Dust Tornado3x LIM Link to comment Share on other sites More sharing options...
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