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deck needs help 5 points for best card helping


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Monsters

mystic tomato x2

des lacooda x3

left arm of the forbidden one

right arm of the forbidden one

left leg of the forbidden one

right leg of the forbidden one

exodia the forbidden one

man eater bug

sangan

 

Traps

draining shield x3

jar of greed x2

the transmigration prophecy

sakuretsu armor x3

covering fire

chain destruction

altar for tribute

 

Spells

swords of revealing light

necklace of command x2

lucky iorn axe

monster reincarntion

brain control

mystical space typhoon

reload x2

card destruction


just give me some cards that i should put in the deck and you will get five points


help please

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Monsters: 16

left arm of the forbidden one

right arm of the forbidden one

left leg of the forbidden one

right leg of the forbidden one

exodia the forbidden one

Elemental Hero Stratos

Destiny Hero - Dogma x3

Destiny Hero - Plasma x3

Destiny Hero - Diamond Dude x2

Manticore of Darkness x2

 

Traps: 6

Reckless Greed x3

Threatening Roar x3

 

Spells

Upstart Goblin x3

Gold Sarcophagus x2

Trade-In x3

Destiny Draw x2

Allure of Darkness x2

Foolish Burial x2

Monster Reborn

Card of Safe Return

Scapegoat

Magical Mallet


 

Try that. Not my best Exodia Build, but it'll work.

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nice, your making an Exodia deck. I like. The one thing that I saw that could help you was that you need more sangans and add some witch of the black forests so that you can add you pices faster to your hand. plus if this deck is all about him then you'll want poowerful defencive monsters or monsters like marshmelon or castle gates, they cant be destroyed by battle. you may want to put in back up soldier in case your exodia pices are in the graveyard. put in a pot of greed and a cyber jar too, that way you can add cards from your deck faster plus if you have infedent cards played, you don't have to discard jack!

 

 

All n' all, it looks ok, good job.

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nice' date=' your making an Exodia deck. I like. The one thing that I saw that could help you was that you need more sangans and add some witch of the black forests so that you can add you pices faster to your hand. plus if this deck is all about him then you'll want poowerful defencive monsters or monsters like marshmelon or castle gates, they cant be destroyed by battle. you may want to put in back up soldier in case your exodia pices are in the graveyard. put in a pot of greed and a cyber jar too, that way you can add cards from your deck faster plus if you have infedent cards played, you don't have to discard jack!

 

 

All n' all, it looks ok, good job.

[/quote']

 

STOP

 

POSTING

 

FAIL

 

ADVICE

 

ALREADY!!!

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whats wrong with marshmelon? also' date=' what cards are banded from the tournaments?

[/quote']

 

Exodia isn't supposed to be a Stall Deck for starters.

 

Castle Gate sucks ass.

 

He already has Sangan in his Deck. He can't add any more Sangans to the Deck. It's LIMITED.

 

Withc of the Black Forest and Cyber Jar are banned.

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Here are some point-outs:

One: this deck you have posted is below 40 cards

Two: remove the following cards:

Monsters:

Man-eater bug

 

Traps:

covering fire

chain destruction

altar for tribute

 

Spells

lucky iorn axe (effect only works if THIS card is destroyed not by battle.)

brain control

 

Three: Add some defenders like Marshmellon, spirit reaper and high Def monsters.

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is this a tournament deck? if it's not add more sangans, witches of the black forest, and get some last wills. if it is, try

limit reverse(can revive sangan, if they don't destroy sangan, switch it to defense position on your turn, and because of limit reverse, they are both destroyed= one more exodia piece)

 

molten zombie+monster reborn+card of safe return= molten zombie in graveyard, play card of safe return, activate monster reborn on molten zombie, cause of molten zombie and card of safe return, you will draw 2 cards

 

alchemy cycle+sangan= play sangan, activate alchemy cycle, at end phase, sangan destroyed. Also, you get to draw a card.

 

if you want a full set get the following cards

exodius ultimate forbidden lord

exodia necross

exxod, master of the guard (it is infact, and exodia card)

contract with exodia

 

i have an exodia deck with all these cards, and it all works well

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Here are some point-outs:

One: this deck you have posted is below 40 cards

Two: remove the following cards:

Monsters:

Man-eater bug

 

Traps:

covering fire

chain destruction

altar for tribute

 

Spells

lucky iorn axe (effect only works if THIS card is destroyed not by battle.)

brain control

 

Three: Add some defenders like Marshmellon' date='[/b'] spirit reaper and high Def monsters.

 

Can't anyone spell his bleeding name right!

 

 

 

 

is this a tournament deck? if it's not add more sangans' date=' witches of the black forest, and get some last wills. if it is, try

limit reverse(can revive sangan, if they don't destroy sangan, switch it to defense position on your turn, and because of limit reverse, they are both destroyed= one more exodia piece)

 

molten zombie+monster reborn+card of safe return= molten zombie in graveyard, play card of safe return, activate monster reborn on molten zombie, cause of molten zombie and card of safe return, you will draw 2 cards

 

alchemy cycle+sangan= play sangan, activate alchemy cycle, at end phase, sangan destroyed. Also, you get to draw a card.

 

if you want a full set get the following cards

exodius ultimate forbidden lord

exodia necross

exxod, master of the guard (it is infact, and exodia card) [b']LOLWUT

contract with exodia

 

i have an exodia deck with all these cards, and it all works well

 

This help is fail.

Exxod sucks rocky balls

 

Your molten Zombie Cycle is terrible.

 

Alchemy cycle doesn't destroy your guys during the end phase.

How's this:

 

Elemental Hero Stratos > Add Destiny Hero - Plasma > Destiny Draw Plasma > Draw more draw power > repeat with mad crap draw power.

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Here are some point-outs:

One: this deck you have posted is below 40 cards

Two: remove the following cards:

Monsters:

Man-eater bug

 

Traps:

covering fire

chain destruction

altar for tribute

 

Spells

lucky iorn axe (effect only works if THIS card is destroyed not by battle.)

brain control

 

Three: Add some defenders like Marshmellon' date='[/b'] spirit reaper and high Def monsters.

 

Can't anyone spell his bleeding name right!

 

 

 

 

is this a tournament deck? if it's not add more sangans' date=' witches of the black forest, and get some last wills. if it is, try

limit reverse(can revive sangan, if they don't destroy sangan, switch it to defense position on your turn, and because of limit reverse, they are both destroyed= one more exodia piece)

 

molten zombie+monster reborn+card of safe return= molten zombie in graveyard, play card of safe return, activate monster reborn on molten zombie, cause of molten zombie and card of safe return, you will draw 2 cards

 

alchemy cycle+sangan= play sangan, activate alchemy cycle, at end phase, sangan destroyed. Also, you get to draw a card.

 

if you want a full set get the following cards

exodius ultimate forbidden lord

exodia necross

exxod, master of the guard (it is infact, and exodia card) [b']LOLWUT

contract with exodia

 

i have an exodia deck with all these cards, and it all works well

 

This help is fail.

Exxod sucks rocky balls

 

Your molten Zombie Cycle is terrible.

 

Alchemy cycle doesn't destroy your guys during the end phase.

How's this:

 

Elemental Hero Stratos > Add Destiny Hero - Plasma > Destiny Draw Plasma > Draw more draw power > repeat with mad crap draw power.

 

This is how exodia chould be played.

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