Azuh Posted March 6, 2009 Report Share Posted March 6, 2009 LEVEL 5 OR HIGHER MONSTERS = 51 x Cyber Dragon1 x Gorz the Emissary of Darkness1 x Dark Dust Spirit1 x Hino-Kagu-Tsuchi1 x Yamata Dragon LEVEL 4 OR LOWER MONSTERS = 153 x Asura Priest2 x Doomcaliber Knight2 x Thunder King Rai-Oh2 x Maharaghi2 x Izanami1 x Susa Soldier1 x Breaker the Magical Warrior1 x Neo-Spacian Grand Mole1 x Morphing Jar SPELLS = 133 x Creature Swap2 x Monster Reincarnation2 x Mausoleum of the Emperor2 x Spring of Rebirth1 x Heavy Storm1 x Mystical Space Typhoon1 x Lightning Vortex1 x Book of Moon TRAPS = 102 x Dark Bribe2 x Royal Oppression2 x Ultimate Offering2 x Legacy of Yata-Garasu1 x Phoenix Wing Wind Blast1 x Torrential Tribute TOTAL = 43 EXTRA DECKGeneric Agressive Bullshit Link to comment Share on other sites More sharing options...
Akira Posted March 6, 2009 Report Share Posted March 6, 2009 Cyber Dragon > The Tricky? You'll have an empty field most of the time. Link to comment Share on other sites More sharing options...
Smeg Posted March 6, 2009 Report Share Posted March 6, 2009 -1 Lightning Vortex-2 Mystic Box+1 Creature Swap+2 Legacy Link to comment Share on other sites More sharing options...
Toffee. Posted March 6, 2009 Report Share Posted March 6, 2009 Terraforming maybe? Link to comment Share on other sites More sharing options...
Azuh Posted March 6, 2009 Author Report Share Posted March 6, 2009 Cyber Dragon > The Tricky? You'll have an empty field most of the time. Its because Spirits will possibly cause my hand to lock up due to them returning all the time. Tricky helps me relieve that' date=' but it really doesn't worry me, i think I might switch them over -1 Lightning Vortex-2 Mystic Box+1 Creature Swap+2 Legacy I don't know about taking out Vortex, I would need to take out a whole bunch of monsters if my opponent swarms a lot. So heres what I'll do -2 Mystic Box+1 Creature Swap+1 Legacy of Yata Terraforming maybe? Seems alright to me, what should I take out? Link to comment Share on other sites More sharing options...
Sander Posted March 6, 2009 Report Share Posted March 6, 2009 Light and Darkness Dragon? It does negate the returning to hand thing =/ Link to comment Share on other sites More sharing options...
Azuh Posted March 7, 2009 Author Report Share Posted March 7, 2009 Light and Darkness Dragon? It does negate the returning to hand thing =/ No' date=' that doesn't work, it continuously loops until LaDD can't have enough ATK to decrease, then the Spirits return anyways When “Light and Darkness Dragon” negates the activation of a Spirit Monster's effect that would return it to its owner’s hand, the effect of the Spirit Monster activates again during the same End Phase. When the return effect of the Spirit Monster is activated during the End Phase while “Light and Darkness Dragon” has less than 500 ATK and DEF, the second effect of “Light and Darkness Dragon” will still activate, but it will not be able to negate the activation and the Spirit Monster will return to its owner's hand. Link to comment Share on other sites More sharing options...
Smeg Posted March 7, 2009 Report Share Posted March 7, 2009 Hmm, I geuss you should keep it. -1 Doom Cali+1 Izanagi (Maybe?)/Legacy You always want draw power even in a hand swarmer. Link to comment Share on other sites More sharing options...
Azuh Posted March 7, 2009 Author Report Share Posted March 7, 2009 Hmm' date=' I geuss you should keep it. -1 Doom Cali+1 Izanagi (Maybe?)/Legacy You always want draw power even in a hand swarmer.[/quote'] Most Spirits are worthless if there kept on the field Maharaghi is an example, it allows me to swipe through my deck and swap top cards and move them to the bottom hoping to get a better card for the current situation Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted March 7, 2009 Report Share Posted March 7, 2009 2 Sarc Solemn > Bribe Link to comment Share on other sites More sharing options...
Azuh Posted March 7, 2009 Author Report Share Posted March 7, 2009 2 Sarc Solemn > Bribe I'm running Ultimate Offering, and Mausoleum, I'm wasting too much Life Points already, thus I'm using Bribe over Solemn, and have added Doomcaliber And I'm not a fan of Sarc's, even if i had to add it in, I would only add 1 Link to comment Share on other sites More sharing options...
Smeg Posted March 7, 2009 Report Share Posted March 7, 2009 Can I build this IRL?If so any fill-ins for doom caliber and rai-oh Link to comment Share on other sites More sharing options...
Bunter Dwayne Posted March 7, 2009 Report Share Posted March 7, 2009 Maybe Exchange? That works well in Spirits. Link to comment Share on other sites More sharing options...
Azuh Posted March 7, 2009 Author Report Share Posted March 7, 2009 Maybe Exchange? That works well in Spirits. Exchange is one of those cards I'm a bit iffy on. I'll think about it, though I don't think its suited for this type of deck Link to comment Share on other sites More sharing options...
Argentum Posted March 7, 2009 Report Share Posted March 7, 2009 No Soul Exchange. The deck is all about attacking once and bringing back to the hand. Can't attack with Soul Exchange used. So its basically a waste of a turn. Link to comment Share on other sites More sharing options...
Bunter Dwayne Posted March 7, 2009 Report Share Posted March 7, 2009 -1 NSGM+1 Marshy I find it provides protection. WOOOOOH 1,000th POST! HI-5's ALL ROUND! Link to comment Share on other sites More sharing options...
Smeg Posted March 7, 2009 Report Share Posted March 7, 2009 Yay 875th Post Link to comment Share on other sites More sharing options...
Azmodius Posted March 7, 2009 Report Share Posted March 7, 2009 Hino Kagu Tsuchi Is God, Take Out Cyber Dragon For A Second/. Link to comment Share on other sites More sharing options...
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