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I was a really really REALLY retarded child >.<


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I made these up when I was younger. Poke fun all you want. I'm laughing at them already. lol

 

Obelisk's Iron Fist (Ultra Rare)

Equip Spell

Effect: This card can only be equipped to obelisk the tormentor, regardless of it's effect. Increase the attack and defense of the equipped monster by 1000. When you are activating Obelisk the tormentor's special ability, by offering this card you only need to offer one more monster.

 

Slifer's Silver Claw (Ultra Rare)

Equip Spell

Effect: THis card can only be equipped to slifer the sky dragon, regardless of it's effect. Increase the attack and defense of the equipped monster by 1000. Offer this card to draw two cards and discard one from your hand.

 

Ra's Metal Wings (Ultra Rare)

Equip Spell

Effect: This card can only be equipped to the winged dragon of ra, regardless of it's effect. Increase the attack and defense of this card by 1000. Offer this card to increase your lifepoints equal to the original attack of the winged dragon of ra.

 

Sacraficial Burial Chamber (Super Rare)

Spell

Effect: You can only activate this when Obelisk the tormentor is on the field. Destroy all spell and trap cards on the field.

 

Slifer's Orb Of Knowledge (Super Rare)

Continuous Spell

Effect: Draw two cards every draw phase. If you have slifer the sky dragon in your hand, you must show your opponent and then destroy this card.

 

Heavenly Thunder (Ultra Rare)

Spell

Effect: You can only activate this card if Slifer the sky dragon is on your side of the field. Destroy every monster on the field except Slifer the sky dragon.

 

Water Guard **** (Common)

Type: Fish ATT: Water

ATK:500 DEF:1500

A fish that was found deep underwater. It is a rare fish because his head is hard as diamonds.

 

Cursed Waters (Common)

Counter Trap

Effect: This card can only be activated when either you or your opponent summon a fire attribute monster. Destroy the monster and you can sacrifice one water monster to special summon one fire curse from your deck or hand.

 

Fire Curse *** (Common)

Type: Spellcaster ATT: Earth

ATK:1500 DEF:1000

Effect: As long as this card is on the field, the attak of every fire monster on the field is decreased by 1000.

 

Knight of Justice **** (Common)

Type: Warrior ATT: Earth

ATK:1800 DEF:1000

Effect: When this card is sent to the graveyard by a trap card, you can discard one warrior monster from your hand to special summon this monster back to the field in attack mode.

 

Aqua Mistress **** (Common)

Type: Aqua ATT: Water

ATK: 1600 DEF:1800

A beautiful mistress of an ancient water kingdom that was destroyed. She now lives in the ruins, guarding what is left of it.

 

Exiled Water Curse (Rare)

Spell

Effect: You can only activate this while cursed waters is in the graveyard. Offer one water monster on your side of the field to destroy one spell or trap card on the field.

 

Warriors Code (Super Rare)

Counter Trap

Effect: If your opponent destroys this facedown card, their turn automaticlly ends and you draw one card. If you destroyed this facedown car, your opponent skips his/her next turn.

 

Spirit of the Warrior (Ultra Rare)

Spell

Effect: Offer one warrior monster on your side of the field. Then draw two cards from your deck.

 

Self Sacrifice (Ultra Rare)

Spell

Effect: Pay 2000 lifepoints, then select one warrior monster on your side of the field and double it's attack power. Then destroy it during the end phase.

 

Lady of Seduction **** (Common)

Type: Fiend ATT: Dark

ATK:500 DEF:2000

A lady that seduces men to do her bidding.

 

Gift of Love (Super Rare)

Equip Trap

Effect: At the end phase of your opponents turn, if a monster on his/her side of the field didn't attack a monster with girl, lady, queen, or woman in it's name, equip this card to it. The monster equipped with this cannot attack any monsters with girl, lady, queen, or woman in their name.

 

Beautiful Lady ** (Common)

Type: Fairy ATT: Light

ATK:0 DEF:0

A beautiful lady who is looking for true love.

 

Lady of Seductive Beauty ****** (Rare)

Type: Fiend ATT: Light

ATK:2000 DEF:500

Fusion: Lady of Seduction + Beautiful Lady

Effect: THis card can only be fusioned summon, and with the above fusion monsters. As long as this card remains face-up on your side of the field, increase the attack of all monters that have girl, lady, queen, or woman in their name by 500.

 

Holy Matrimony (Super Rare)

Trap

Effect: You can only activate this card if the card GIft of Love is equipped to a monster. Select one monster with girl, lady, queen, or woman in their name and increase it's attack by half of the equipped monsters attack, and the monster keeps the bonus as long as it remains face-up on the field.

 

Swordswoman of Love **** (Rare)

Type: Warrior ATT: Earth

ATK:1500 DEF:1000

Effect: When this card is sent to the graveyard as a result of battle, send the monster that destroyed it to the graveyard and send all other copys of the card in the deck or hand to the graveyard.

 

Knight's Cross (Super Rare)

Spell

Effect: Discard one warrior monster from your hand to special summon a level four or lower warrior monster from your graveyard.

 

Victorious Warrior **** (Super Rare)

Type: Warrior ATT: Earth

ATK:1500 DEF:1200

Effect: When this card is discarded by your card effect, you can pay 500 lifepoints to special summon one level 4 warrior monster from your deck. Then shuffle the deck.

 

Knight's Sword (Common)

Equip Spell

Effect: You can only equip this card to a monster with knight in it's name. Increase the attack of the monster by 500 points.

 

Madame of Love ** (Ultra Rare)

Type: Fairy ATT: Light

ATK:1000 DEF:500

Effect: When this card attacks or is attacked by a monster on your opponents side of the field, that monster gets one spell counter. THen, when that monster attacks or is attacked by this monster, at the end of the battle you get control of the monster until Madame of Love is removed from the field.

 

Heart Bow and Arrows (Rare)

Equip Spell

Effect: This card can only be equipped to a monster with girl, lady, queen, or woman. Decrease the attack of the monster by 500 points. The monster equipped with this can't be destroyed as a result of battle.

 

Spear Knight *** (Common)

Type: Warrior ATT: Earth

ATK:1000 DEF:1000

A knight who has mastered the art of attacking and defending with a single spear.

 

Knight of Prosperety ****** (Super Rare)

Type: Warrior ATT:Earth

ATK:2000 DEF:1500

Effect: This card cannot be normal summoned or set. THis card can only be special summoned by removing Knight of Justice and Victorious Warrior from your graveyard from play when you have less than 1000 lifepoints. When this card is special summoned, it has to be the attack target of all your opponents attacks and your opponent has to attack with every monster on their side of the field.

 

Renewal of Energy (Super Rare)

Trap

Effect: THis card cn only activated when a monster on your side of the field is destroyed as a result of battle. SPecial summon one monster from your hand that has the same level as the monster destroyed.

 

Entangling Web (Rare)

Trap

Effect: When a monster with more than 3000 attack points attacks, destroy the monster.

 

Armor Factory (Super Rare)

Spell

Effect: Both you and your opponent search for one equip spell card, show it to your opponent, then add it to your hand. Then shuffle the deck.

 

Pot of Greed's Creator (Secrect Rare)

Spell

Effect: Add one pot of greed from your gravyard to your hand.

 

Warrior's Heart (Rare)

Spell

Effect: When you have a level four or lower warrior monster on your side of the field, you can special summon one of the same level from your graveyard at a cost of 100 lifepoints times the monsters level.

 

Lord of Dragon's Dragon Chariot (Rare)

Continuous Spell

Effect: You can only activate this when you have lord of dragons and two dragon type monsters on the field. Lord of dragons cannot be attacked, and can attack your lifepoints directly by cutting it's attack in half for the attack. The two dragon monsters selected for this card cannot attack. If lord of dragons is sent to the graveyard, sacrifice this card to put lord of dragons back to your hand.

 

Fighting Dojo (Common)

Continuous Spell

Effect: Increase the attack of all monsters with karate in their name by 500 points.

 

Hidden Training Ground (Super Rare)

Spell

Effect: Select one monster with Fighter or Karate with 1500 attack points or less in it's card name and remove it from play for two turns. WHen it is special summoned, the monster gains 1000 attack points. You canot normal summon monsters during the two turns, and your opponent cannot declare direct attacks.

 

Black Belt (Common)

Equip Spell

Effect: This card can only be equipped to a monster with fighter or karate in it's name. Increase the attack of the monster by 500.

 

Cloning Machine (Super Rare)

Spell

Effet: Select one monster on your opponents side of the field, then summon a clone token. The attack of the original monster is halved and the token gets the same attack points as the original.

 

Knowledge is Power (Rare)

Spell

Effect: Select either monster, spell, or trap. Draw one card from your deck and if it is the type you declared, all of your opponents monsters are switched to attack mode and add the card to your hand. If you guessed it wrong then discard the card you drew to the graveyard.

 

Tainted Power (Ultra Rare)

Spell

Effect: Offer either Obelisk the Tormentor, Slifer the Sky Dragon, or The Winged Dragon of Ra. If you offered Obelisk the tormentor, special summon one Raviel, Lord of Phantams from your hand or deck. If you offered Slifer the sky dragon, special summon one Uria, Lord of searing Flames from your hand or deck. If you offered the Winged dragon of ra, special summon one Hamon, Lord of striking thunder from your hand or deck. (When you play this, ignore the effects of all cards on the field until this cards effect is carried out.)

(Interesting Note: In my story, the bad guy steals the god cards and uses this to taint their power and make them evil.)

 

Princess Red **

Type/Warrior ATT/Light

ATK:500 DEF:500

Effect: Select one "Royal Contrast" from your deck and add it to your hand when this monster is summoned to the field, then shuffle your deck.

 

Princess Blue **

Type/Warrior ATT/Light

ATK:500 DEF:500

Effect: Select one "Royal Contrast" from your deck and add it to your hand when this monster is summoned to the field, then shuffle your deck.

 

Princess Yellow **

Type/Warrior ATT/Light

ATK:500 DEF:500

Effect: Select one "Royal Contrast" from your deck and add it to your hand when this monster is summoned to the field, then shuffle your deck.

 

Royal Contrast

Spell

Effect: You can only activate this when you have two of either "Princess Red", "Princess Blue", or "Princess Yellow" face-up on your side of the field. Offer two of them, and if you offered "Princess Red" and "Princess Blue", special summon one "Royal Princess Purple" from your deck or hand. If you offer "Princess Blue" and "Princess Yellow", special summon one "Royal Princess Green" from your deck or hand. If you offered "Princess Red" and "Princess Yellow", then special summon one "Royal Princess Orange" from your deck or hand. Then shuffle your deck.

 

Royal Princess Purple ****

Type/Warrior ATT/Light

ATK:1000 DEF:1000

Effect: This card cannot be summoned except by the effect of "Royal Contrast". If your opponent attacks a card with princess in it's card name, then decrease the attack of the attacking monster by 1000 points.

 

Royal Princess Orange ****

Type/Warrior ATT/Light

ATK:1000 DEF:1000

Effect: This card cannot be summoned except by the effect of "Royal Contrast". If your opponent attacks a card with princess in it's card name, increase the attack of the targetted monster by 500 points.

 

Royal Princess Green ****

Type/Warrior ATT/Light

ATK:1000 DEF:1000

Effect: This card cannot be summoned except by the effect of "Royal Contrast". Increase the attack of all cards with princess in it's name by 500 points. If a card with princess in it's name is the target of spell, trap, or monster effect, pay 500 LP to negate the effect. This effect can only be used once a turn.

 

Omega Princess White ************

Type/Warrior ATT/Light

ATK:3000 DEF:3000

Fusion: Royal Princess Purple + Royal Princess Orange + Royal Princess Green

Effect: This card cannot be summoned except by fusion summon, and only with the above fusion material monsters. Increase the attack of all cards with princess in their name by 1000 when they attack or are being attacked. Negate the effect of a card targetting a card with princess in it's card name by paying 500 lifepoints.

 

Diamond Tiara

Spell-Equip

Effect: You can only equip this to "Royal Princess Purple", "Royal Princess Orange", or "Royal Princess Green". When a card with princess in t's card name attacks, increase it's attack by 500 points.

 

Princess Armor

Spell-Equip

Effect:You can only equip this to "Royal Princess Purple", "Royal Princess Orange", or "Royal Princess Green". When the equipped monster attacks, increase it's attack by 500 points.

 

Royal Kingdom

Spell-Continuous

Effect: Whenever a card with princess in it's card name is summoned, special summon one "Royal Guard Token". As long as this card remains face-up on the field, your oponent cannot attack any cards with princess in it's name as long as there is a "Royal Guard Token" on your side of the field.

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