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Counter Fairies


Cyberdog

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3 Bountiful Artemis

3 Harvest Angel of Wisdom

3 Van' Dark Dragonlord

2 Mask of Darkness

1 Metial, the Sky Sage

1 Night Assialant

1 Chaos Sorcerer

1 Sangan

1 Spirit Reaper

1 Marshmallon

=17

 

1 Swords of Revealling Light

1 Brain Control

1 Monster Reborn

1 Mystical Space Typhoon

1 Card Destruction

=5

 

3 Anti - Spell Gragrance

3 Solemn Judgement

3 Dark Bribe

3 Divine Wrath

2 Magic Drain

2 Dust Tornado

1 Crush Card Virus

1 Torrential Tribute

=18

 

=40

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Monsters:18

3 Bountiful Artemis

3 Honest

3 Thunder King Rai-Oh

3 Dark Voltanis

1 Breaker the Magical Warrior

1 Chaos Sorcerer

2 Summon Priest

1 Sangan

1 D.D. Crow

 

Spells:9

1 Mystical Space Typhoon

3 Book of Moon

1 Heavy Storm

1 Smashing Ground

2 Gold Sarcophagus

1 Monster Reborn

 

Traps:13

1 Trap Dustshoot

1 Crush Card Virus

1 Mirror Force

1 Torrential Tribute

3 Solemn Judgment

3 Dark Bribe

3 Divine Wrath

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chevs, can you do me a favor?

in the future, can you summarize your changes when you post a new decklist?

a simple -, + would suffice.

just makes it a bit easier on other people reading it.

thanks.

 

also, if i can recommend anything, it would be to not run this build. its not too good.

with counter fairies, you either win or you dont. you either have the right counter trap at the right time, or you dont.

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chevs' date=' can you do me a favor?

in the future, can you summarize your changes when you post a new decklist?

a simple -, + would suffice.

just makes it a bit easier on other people reading it.

thanks.[/quote']

 

To begin with, it's not your Deck Thread. Secondly, I'm not directly taking something away or adding something, I'm posting a Deck List and the Deck Poster can change his Deck completely or take away bits and pieces.

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I don't mind him posting a completely new deck. For Example its given me the idea to run both Honest and THunder King Rai - Oh which i will do Of course i can nethier use Dark Voltanis or Summon Priest at the moment.

 

Night Assialant is Crush and Sanganable and can also revive Mask of Darkness occasionaly.

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@ chevs, im too lazy to actually quote:

well it bothers some people, and by some people i mean me. i dont actually know that youve posted a new deck build in one of my topics, but its obnoxious. instead of looking card by card and number by number, were i the person who was getting reviewed, id like to know what you think and why. i dont feel that that is an unreasonable request.

he could have just said +honest, +thunder king

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fair enough chevs, it was only a suggestion, after all. i was merely expressing my viewpoint on it.

 

well, let me take a crack at this mess. im going to build off of chevs a bit:

Monsters: 19

3 Bountiful Artemis

2 Honest

3 Thunder King Rai-Oh

3 Van Dalgyon

3 Dark Voltanis

1 Breaker the Magical Warrior

1 Chaos Sorcerer

2 Summon Priest

1 Sangan

 

Spells:7

1 Mystical Space Typhoon

1 Trunade

2 Allure

2 Tradein

1 Monster Reborn

 

Traps:14

1 Crush Card Virus

1 Mirror Force

3 Solemn Judgment

3 Dark Bribe

3 Divine Wrath

3 Forced Back/Drastic Dropoff/Black Horn of Heaven

 

its a bit difficult to run chaos (im not calling this twilight) counterfairies, simply for the number of counter traps that must be present.

ive included 2 new draw engines, allure and tradein, to help speed it up. i managed to keep 3 crush targets, but i had to drop an honest, as it only had 6 targets to work with.

you might want to add it back in, possibly swapping it for that 3rd van. you might only need 2. 3 is there for the allure and tradein.

the last 3 counter traps are your call. maybe main forced back, and side deck into other options like dropoff and the horns, depending on your opponent.

also, i opted for trunade instead of heavy, as these fellas tend to like to keep their control of the mt field.

albeit expensive, this is a good build to work with.

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if you read my post, i commented that honest at 2 isnt quite right, but he was brought there for the lack of lights. maybe drop van to 2 to support him.

i dont see how allure and tradein arent helpful. tell me how main decking a tech card like dd crow simply to fill the crush quota is more helpful than draw power. speaking of tech cards, why does every deck need 3 books of moon, a smashing, and dd crow anyway? theyre good cards, but they arent monster reborn. this is what i meant when i told you that you seem to overload your decks with stapleish cards.

 

we dont even know dark voltanis' effect, but lets assume its what the unconfirmed says. in this instance, more counter traps helps him as well as van.

i amend my list to provide for 3 honests. tradein and allure provide a valuable draw engine. trust the guy whos run every variation of counterfairies imaginable, artemis is a BAD draw engine. its not dependable, its not advantageous, and it certainly wont be worth a damn with only 9 counter traps. 9's the bare minimum in a counter fairy deck, ime, but 12, if theres room and enough monsters to balance, is better.

 

Monsters: 19

3 Bountiful Artemis

3 Honest

3 Thunder King Rai-Oh

2 Van Dalgyon

3 Dark Voltanis

1 Breaker the Magical Warrior

1 Chaos Sorcerer

2 Summon Priest

1 Sangan

 

Spells:7

1 Mystical Space Typhoon

1 Trunade

2 Allure

2 Tradein

1 Monster Reborn

 

Traps:14

1 Crush Card Virus

1 Mirror Force

3 Solemn Judgment

3 Dark Bribe

3 Divine Wrath

3 Forced Back/Drastic Dropoff/Black Horn of Heaven

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umm try

3 Bountiful Artemis

*2 Harvest Angel of Wisdom

*3 Metial, the Sky Sage

*2herald of orange light

1 Marshmallon

*1 valtanis the adjudicatior

*2 splinden venus

*2 hecatrice

*2 athena

*2 zeradias

=20

 

*3 santuarys

*2valhalla

1 Monster Reborn

1 Mystical Space Typhoon

*1 heavy storm

*1 lightning vortex

=9

 

 

*2 Solemn Judgement

3 Dark Bribe

*1 Divine Wrath

*1 Magic Drain

*2 negate atk

*1 drastic drop off

*1 synthetic seraphin

=11

=40

it got me 2nd place at state

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